Version 0.926 Update
This update is intended to improve the experience of navigating menus, and should allow for more consistent controller support.
Menu Navigation, UI and Mousing Improvements
Controller Support Improvements
Other
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Thanks to our community for reporting the various bugs that were fixed in this update. As always, if you have comments or encounter any issues, please press F8 in-game to notify the dev. You can also hop on the discord (https://discord.com/invite/bGVftKK) to find matches and discuss the new update.
Menu Navigation, UI and Mousing Improvements
- Fixed issue where clicking outside of a button in the main menu would sometimes activate that button.
- Fixed recent bug where an object was blocking raycasts to menu options near the bottom of the screen.
- Fixed an issue where clicking stuff on the main menu would play the clicking sound twice.
- In the newer menus using Unity's event system (main menu and online menus) you will more easily be able to resume keyboard/gamepad navigation after clicking away from the buttons.
- If the game launches out of focus and you click the window, we've made it harder to accidentally click a menu option.
- If you highlight something with your mouse and navigate to some other option with the keyboard/gamepad and you select something, the game will prioritize whichever button was actually pressed.
- The Discord button is back, it is now navigable with a keyboard or gamepad.
- In the rebinding menu, P2 will no longer 'forget' that they are using a gamepad the second time you open the menu. P2 will now appropriately return to the 'done' button after they are done rebinding.
Controller Support Improvements
- The controller you're using in menus and online or single player modes should automatically become player 1. (This change was needed because depending on your user settings and hardware, sometimes Steam creates a virtual controller for player 1, and your actual controller would get assigned to player 2.)
- You can now press L3 in the main menu to bring up a hidden debug menu to assign specific plugged in controllers to Player 1 or Player 2. For now, the goal is that you shouldn't need to use it. Smart controller assignment should 'just work.'
Other
- Billy's stomp animation has improved line art. Later this month there will be more graphical/visual updates.
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Thanks to our community for reporting the various bugs that were fixed in this update. As always, if you have comments or encounter any issues, please press F8 in-game to notify the dev. You can also hop on the discord (https://discord.com/invite/bGVftKK) to find matches and discuss the new update.