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Hot Fix for v0.40

🛠️ Scrapping Simulator - Hotfix


[h3]G’day Scrappers![/h3]
A quick hotfix has just been rolled out to smooth out a few rough edges and improve the v0.40 experience!

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[h2]🔧 What’s Fixed[/h2]
  • Fixed a bug where the game could occasionally freeze when starting a new game or tutorial.
  • Fixed a bug where days advanced an extra day after sleeping.
  • Fixed a bug where inventory values didn’t update when opening it by clicking the bag.
  • Fixed a bug where all scrap yard metal prices displayed as iron price.
  • Tutorial tip boxes under the main task can now be clicked through, making it easier to close UIs behind them.


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[h3]Patch 2;[/h3]
  • Trolley Interaction Improved: The trolley now has a small cooldown before unlocking attached items when released, preventing items from being affected as it snaps back to its upright position.
  • First Delivery Fixed: The first delivery will no longer be destroyed due to corrupt data after saving and loading.
  • 16% Save Crash Bug Squashed: That pesky crash during saving at 16% is officially gone.
  • Garage Lighting improvement: The light tubes in the garage now emit light through their materials: yellow by default, or white/blue with the light upgrade. Making the lights look a lot more realistic.
  • Real-Time Player Logs Added:
  • - The “Generate Player Logs” button can now generate Logs in real-time.
  • - A temporary RealTimeLiveLogs.txt file is created on startup to actively write logs immediately as events occur, making it easier to quickly report bugs without exiting the game.
  • - All produced logs are removed upon exit to prevent bloating, and Unity still generates the usual Player.log afterward anyway.
  • - Perfect for catching issues the moment they happen.




Thanks again for all your bug reports and feedback — keep them coming! They really help improve your scrapping experience.