Update v0.27.5
Update Patch v0.27.5 Is Live!
[h2]Changes:[/h2]
[h2]Fixes:[/h2]
[h2]Changes:[/h2]
- Make some further optimizations to some Main Menu Scripts slightly increasing performance.
- Added an extra 10 Hints to the Loading Screen and Replaced some redundant ones.
- Reworked and Heavily optimized the Ingot Carry Box Script.
- Optimized and improved the eWaste and Junk Spawner Scripts.
- Added a 'Cost to Dispose' text to both Waste and Toxic Waste on the PC Stock Market and Scrap Yard Sale Area and changed the text to Red to be more visual that it cost to dispose.
- Added a '?' (Help) Button to the Furnace Panel, which directs you to the most current up to date Online Guide Video for the Furnace - Including Time Stamps to help you in the areas of need.
- Added a 'Content Creator Notice' button on the Main Menu that provides some information about the game that may be useful to content creators.
- Added some visual FX of Ships that randomly go past the Scrap Yard in the ocean to Liven the Game Scene a little more.
- Added some more Easter Eggs.
- Improved Optimization with the Scrap Yard Shop Area and added some extra Visuals for aesthetics, also expanded the size a little bit.
- Added the Dialog Feature to the Scrap Yard Shop Teller, who is now known as 'Dave aka One-Brow', you can now Ask him what the Scrap Yard is, as well as ask to see the Sales Panel.
- Added the ability for the Player to input the name they wish to be referred to by the Game (this is so Content Creators do not have to censor their name that use to be Generated from their steam profile name), If you have an Active save file that doesn't already contain a name, after loading in you will be prompt with a popup that will ask if you wish to use your Steam Profile name or you can type in a Custom name.
[h2]Fixes:[/h2]
- Fixed DVD Player CPU Animations.
- Fixed the UI Descriptions of Buyable Objects in the Hardware Store, they now no longer sometimes stay active after looking away from them, improving performance.
- Fixed the Active Deliveries and Active Items Saving/Loading Data - If the player now saves with 0 Active Deliveries/Items the previous Saved data for the respective object is removed so old deliveries/old eWaste objects don't get loaded.
- Fixed 2 Gold Ingots sometimes spawning instead of 1 at the Chemical Refining Set.
- Fixed being able to add more Molten Metal into the already active Mould without any payout at the Chemical Refining Set added a Notification to go with it also.
- Fixed the Ingot Storage Shelf - An outdated script was found turning the object off after the game has been loaded (for anyone who has purchased the shelf next time you load your save you will now have your shelf back with any Ingots that were contained will be transported to the Bug Box in your Bedroom)
- Fixed eWaste/Junk seemingly getting slower the longer you play, it now should be consistent throughout the game.
- Fixed the PC Stock Market arrows being incorrect in accordance with the current price for Toxic Waste and Waste.
- Fixed the Toxic waste price being incorrectly displayed while hovering at the Scrap Yard.
- Fixed the Ingot Carry Box sometimes thinking it has an invisible Ingot that can never be removed thus losing a spot in the box.
- Fixed the Audio Volume sliders, they now more represent the Actual volume being produced also added a Text Amount to see what Value the Volume is currently on.