Patch Fixes v0.17
Patch v0.17 Is Live!
DISCLAIMER: This Update Renders Previous Saves Unusable! This is to aid in the prevention of old corrupt data leaking onto a new game save. We applogize sincerly for the issues with the save and laod system though hope you understand that having a complete fresh start should aid in pin pointing any lingering issues.
I aplogize for delaying the Gold Refining Process Update though we need to get to the bottom of these annoying bugs before piling possibly more issues ontop of the current ones. The current status of the Gold Refining Update is Near Completion most of the main concept has gone through vigourus testing and now everything just needs to be linked up and set-up for purchase.. Though again this update will be prolonged until these last 2-3 bugs are completely fixed, as it seems Saved Data is becoming corrupt before people can even get a fair play of the game.
[h2]Fixes:[/h2]
DISCLAIMER: This Update Renders Previous Saves Unusable! This is to aid in the prevention of old corrupt data leaking onto a new game save. We applogize sincerly for the issues with the save and laod system though hope you understand that having a complete fresh start should aid in pin pointing any lingering issues.
I aplogize for delaying the Gold Refining Process Update though we need to get to the bottom of these annoying bugs before piling possibly more issues ontop of the current ones. The current status of the Gold Refining Update is Near Completion most of the main concept has gone through vigourus testing and now everything just needs to be linked up and set-up for purchase.. Though again this update will be prolonged until these last 2-3 bugs are completely fixed, as it seems Saved Data is becoming corrupt before people can even get a fair play of the game.
[h2]Fixes:[/h2]
- Fixed the way Purchasable Items are Saved and Loaded. Fixing Mainly the Drill forgetting if its purchased or not.
- Fixed Disassembly Item Siblings becoming null after loading game.
- Fixed Case from becoming 'stuck' and not able to disassemble, by adding NULL checks, even if something turns out to be failing, the process will still continue and not fail to destroy the case.
- Optimized Save and Load for Objects and Scripts.