Update v0.22 Is Live!
[h2]Changes:[/h2]
- Added the 'Server' as a new eWaste Object.
- Added the Network Card as a new Item.
- Added Light Switches and a Power Usage System with Bills.
- Added a Mailbox at the front of the house.
- Updated Notification UI.
- Added Bug Reports/ Suggestions & Ideas / Promotional Enquireies Buttons to Main Menu.
- Moved Website link on Main Menu to better location and made it clickable.
- Added hint text to Main Menu while hovering clickable links.
- Changed Delivery Location of Delivered Objects.
- Added Shadow to fan.
[h3]Server Explained:[/h3]
The Server is a new Item that has been implemented into the game, this item is unlike its counterpart the 'Windox PC' the windox PC on delivery has many randomizations that can limit the amount of profit made, for example you may be find yourself a PC that has no HDDs no RAM no VIdeo Cards, though the Server is like Every other item, it is what it is, meaning each time you will get 8x RAM Sticks, 8x 10tb HDDs 2 CPUs ect, thus it has been made quite rare and can only be found by wondering the streets.
[h3]Power and Bills Explained:[/h3]
The power works by using the type of light bulb currently being used (Light upgrades, ie LEDs, to lower power bills will be coming in the future) in the case of this update only Halogen is available now and each light uses 60KWh.
If you hover over any light switch you will see the amount of power the switch will be drawing while active, some lights ie the Garage lights in particular will use more power as they are the Tube Flouresent Lights, also if you notice a switch that says it uses '120KWh' and not '60KWh' thats due to 2x lights being hooked up to that one switch.
No matter what even if every light is switched off in the house there is a default current of 20KWh being drawn this is to compensate for the Desk Computer being in sleep mode and comodities like the Fridge, Microwave ect.
While using your Desk Computer it uses quite a bit of power, so keep that in mind if you are trying to conserve power usage (yes the Solar panels on the roof will be a purchasable & functionable upgrade in the future!).
You can check your current power usage by going outside to your Front Porch/Varanda near the Stairs you will find a yellow box on the wall of your house, this represents the Power Meter and if you hover over it, it will display your Current Draw amount, Total Draw amount this Cycle and the estimated cost this Cycle, each Cycle is 30mins.
Leaving the bill unpaid for too long will result in a Warning, after that you will be slapped with a 10% penalty fee for being overdue if it is left further you will receive a 20% overdue fee, if left further the owed amount including penalties will be withdrawn from your account weather you have the funds for it or not so be sure to pay your bills on time!
You will know when a bill arrives by getting a Notification with a new SFX, also by the Orange Info Icon above the Mailbox, you can pay the bill simply by pressing 'E' on the Mailbox (This will be further polished and refined in the future *Spoiler* post office, delivery updates ect).
[h2]Fixes:[/h2]
- Fixed error with particle systems on startup.
- Optimized the fences by removing the Mesh Collider and Adding a Box Collider and Adding LODs.
- Added LOD's to the Barriers on the Bridges.
- Optimized Houses by removing Mesh Collider and adding Box Collider(s).
- Optimized Light Posts by removing Mesh Colliders and adding Box Collider.
- Optimised a handfull of scripts.
- Fixed eWaste Item Effects sometimes starting on an angle.
- Regenerated LightMaps in more optimized options and to compensate for turning the house lights to RealTime.
- Added LODs to Houses for better optimisation.
- Fixed LODs on Street Lamps for better optimisation.
- Tidied up a handful of scripts and fixed all startup Warnings.
- Fixed gold prices.
- Fixed Price checker staying up after you leave the Trader while hovering over a button.
- Fixed Laptop being delivered as an LCD TV.
- Fixed Furnace Lid 'isOpen' script value being saved, but not the Lid Animation itself.