Game Update 1.1.9

[h2]Dear Tankers and Mechanics![/h2]
[h3]Situation report[/h3]
After releasing the latest update to the game, we received several reports about machine guns not working in the new KV tanks, and a few other issues came up. We fixed the bugs over the weekend so that we could release a hotfix before the holidays.
We have added a few cosmetic changes to the UI for testing purposes. Two buttons for our Discord and X have been added to the pause panel, and we have added a keyboard layout panel (default keybindigs).

To read more about our latest development progresses make sure to checkout last Development Status #84.
[h3]Changelog 1.1.9[/h3]Below is the full list of changes being made:
Added:
- [UI] Discord and X buttons to Pause menu
- [UI] Keyboard imput maps on Pause menu
- A temporal system to control how many physical objects gets spawned at once - to block big lag
- All KV-1 camera fixes for MGs
- Interior of vehicles will be displayed when you are peeking out
- Rotated spawners on Steel Rain mission (C2M1)
- Stug III fixes & Loader MG config fix & Stug MG interaction fixes
- Lots of issues with MGs in various tanks
- KillFeed now shows correct color and text for allied units when they kill an enemy and the game uses permament color setting for factions
- [UI] Press Enter to spawn now correctly reads from the keybinding settings
- weapon items in vehicle and their keybindings shown on top of them are now correctly assigned from keybindings
- Game version changed from 1.1.8 to 1.1.9
- [UI] Create lobby, Bootcamp lobby
- [UI] Settings panel improved layout
- [UI] Lobby panel
[h3]Sale[/h3]
Our game is now 22% off. The sale will last from December 18 to January 5.

[dynamiclink][/dynamiclink]
Thank you for your support, we are working. See you next time!
DeGenerals