Game Update 1.2.4

[h2]Dear Tankers and Mechanics![/h2]
[h3]Situation report[/h3]

We’re also releasing an update today – a slightly smaller one, as it mainly contains fixes for the upscaling filters, namely DLSS and FSR. In addition, there are a number of fixes for Maus and the localisation.
The next patch will likely be after Easter; we want to take a break for a while now. Thank you for the positive reception of the addition of Maus to the game. Thank you for your feedback; we read it regularly and are implementing your suggestions into the game. We wish you a happy Easter!
[h3]Flash sale[/h3]Reminder about our flash sale on the game. The 25% discount will last till end of April 5 also 7 pm CEST.
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[h3]Changelog 1.2.4[/h3]
Below is the full list of changes being made:
Added:
- Roadmap 2026 localization
- Game version changed from 1.2.3 to 1.2.4
- Tutorial localization improvements
- Updated DLSS and FSR to fix the issue with the screen being zoomed in
- Multiplayer skirmishes session creation now correctly allows to create force pool
- Returning from campaign selection to skirmish now clears the force pool creator pool
- Weather and time of day is correctly synced now
- Maus visualization for turret mesh when moving it on crane
- SquadType dropdown in force pool creator menu now correctly shows up first time it's opened
- Disabled Toggle UI button in battle map as it was just disabling whole UI ofthe game and caused big issues
- Mesh offset for maus turret when putting it down on stand
- Clicking start from repairs in force pool creator should now correctly carry over that decision
Thank you for your support, we are working. See you next time!
DeGenerals