Development Status #6

[h2]Dear Tankers,[/h2]
Welcome to our 6th Development Status. We want to share with you the results of the last two weeks of our work.
Transportation
Our AI programmer has been working on infantry behavior. He programmed the Infantry to be able to use tanks as a transport, just as in shown below Tank Desant. Crews of destroyed tanks will evacuate, and infantry under intense machine gun fire may decide to retreat.

Infantry Movement Animations
Our animator continues his work on a wide range of infantry animations. He keeps adding new positions of soldiers.
T-34/76 Tank Model
During those two weeks, our artist prepared for us a high poly tank model with suspension and tracks. You can see the results of his work in the image below.

Tank Desant
Tank desant is a military combined arms tactic, where infantry soldiers ride into an attack on tanks, then dismount to fight on foot in the final phase of the assault. Note that this differs from infantry troops merely riding on tanks as a form of ad-hoc transportation.
The tactic was used as an expedient by the Red Army during World War II. Tank desant troops (tankodesantniki) were infantry trained in the tactic in order to offer small-arms support in suppression of enemy anti-tank weapons or enemy infantry using anti-tank grenades. (Source: Wikipedia)

We are extending our team
New support programmer Patryk Kikowski and new Level Designer Denys Zosym have joined our team this week. Patryk at this moment is going to work on the implementation and configuration of VFX and on configuration of the Character Controller. Denys is going to work on a block out of a prototype level, which includes basic game mechanics that our programmers have prepared.
Thank you and have a good weekend!
DeGenerals

