Development Status #7

[h2]Dear Tankers,[/h2]
Welcome to our 7th Development Status. As always, we want to show you the results of our work in the last two weeks.
VFX destroyed tank
Our VFX artist prepared the effects of a burning tank. He focused on making high quality flames, smoke, and general damage. Below you can find the results of his work.

Soviet Tanker
We also want to show you the first review model of a Soviet tanker. Their uniforms will be available in three color schemes.

Animations
We continue our work on soldier’s animations. Today, we present yet another set of movements. You can see our Animator’s work here:

T-34 Model
This time we have focused on creating the interior of the previously presented tank. Our 3D artist has modeled parts like periscopes, main gun mechanisms, and ammunition storage places.

Question
We are working on a level prototype and one fundamental question that we have to answer is: how long missions should be? Should a single mission be 30 minutes long or 1 hour long or even longer? What are your thoughts?
Thank you and have a good one!
DeGenerals

