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Demo Update #3



[h2]Dear Tankers,[/h2]

Our first demo update is out! Check the changelog below for more info:

Demo Update #1

Fixed:

  • Fixed error with trying to leave turretless vehicle on repair section
  • Pz IIIM and PZ IVH visualizations of engine and turret
  • Adding queue to tree damage synchronization
  • An error while loading main menu and game detected that there is no settings.cfg file
  • Minimap position of markers to match minimap texture
  • Sounds for Pz IIIM and Pz IVH engines should now not only play idle sound
  • Battle Progress GUI Item
  • Vector Aiming setting
  • Assigned missing DamageableData to all damageables
  • Footsteps volumes (added limiter)


Added:

  • Invert Y axis for FPP (when walking as character, when in interior mode (vehicle) or in commander mode)
  • New sound to T-34 engine
  • New sound to KV-1 engine
  • Two version outskirts of morton
  • Morton Defence, endless infantry squad that support the tanks
  • Morton Outskirts, Added additional spawning slots and rotated the spawn


Improved:

  • Outskirts of Morton, added second main objective
  • Infantry, AA, AT, Static MG indicators
  • Aim movement smooth for Tiger I in max zoom / fov setting


Thank you and have a good one!
DeGenerals