Update v.2.0.9 Available Now

[center]Greetings Lampbearers,[/center]
Thank you for the overwhelming response to Version 2.0 - Mournstead has echoed with the sound of battle and bloodshed. As always, your feedback is greatly appreciated, and we’re actively working to enhance your co-op experience further.
Today’s patch addresses several high-priority areas including overall performance and stability, with further updates planned for the coming days, especially to shared progression and co-op.
[center]In light, we walk.
The CI Games Team[/center]
[center]Today’s Patch Notes:[/center]
- Fixed multiple instances causing client crashes
- Improved multiplayer stability, further reducing instances of crashes and disconnects
- The ‘Mirror of Protection’ consumable (available from Dunmire or Stomund in Skyrest Bridge) is now more effective in preventing Crimson Rituals (player invasions)
- Improved readability of Vestige menus
- Fixed an issue where certain items were not following the world state (e.g. items continuing to float in the air after the water had been drained)
- Addressed several UI issues
- Fixed an issue where after defeating an invader, players could see their ghost and were incorrectly prompted to revive them
- Fixed an issue causing Runes to get corrupted when joining a multiplayer session
- Fixed an issue where localized lines were not displaying correctly in certain languages