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Lords of the Fallen News

Rise, Lampbearers! The Lords of the Fallen Summer Sale is HERE!

[p]Rise, Lampbearers! The Lords of the Fallen Summer Sale is HERE!
[/p][p]Ignite your soul and dive into the dark, epic world of Lords of the Fallen at a jaw-dropping 67% OFF but hurry, this deal won’t last long! This isn’t just a sale; it’s your chance to join the crusade with the definitive V2.0 experience, packed with over 50 game-changing updates! [/p][p]
Why should you rally to this call?[/p]
  • [p]Definitive V2.0 Edition: Enhanced with over 50 updates, delivering the smoothest, most immersive Lords of the Fallen yet![/p]
  • [p]FREE Friend’s Pass: Summon a fellow Lampbearer to join your quest, no purchase required! Fight side by side and conquer the darkness together.[/p]
  • [p]Full Shared-Progression Co-op: Team up with an ally and carve your path through the brutal world, with every victory shared in epic co-op glory.[/p]
  • [p]More Epic Updates Incoming: The journey doesn’t end here! Expect even more content to fuel your adventure![/p]
[p] Don’t let this unholy discount slip through your grasp, Lampbearers! Grab Lords of the Fallen now and unleash your inner warrior. The realms await, will you answer the call?[/p][p]
Strike now before the sale fades into the abyss!
[/p][p][/p][p][/p]

v2.0.29 - Stuttering Improvements, Key Bug Fix, PVP Matchmaking & More…

[p][/p][p][/p][p]Greetings Lampbearers,[/p][p]We’re back with another update focused on further improving your experience across multiplayer, PvP, and overall game stability. Here’s what’s new in today’s patch:[/p][h3]
Multiplayer & Shared Progression[/h3]
  • [p]Improved Stuttering During Shared Progression: We've made adjustments to reduce stuttering when playing in Shared Progression sessions, ensuring smoother co-op gameplay.[/p]
  • [p]Key Sync Bug Resolved: Addressed an issue where hosts could permanently lose access to progression keys if a client looted a duplicate. This fix ensures keys remain accessible for all parties.[/p]
  • [p]Retroactive Fix for Missing Keys: Players previously impacted by the key bug will now find the missing keys (Empyrean, Skyrest, Fief, Pilgrim's Perch etc.) correctly restored to their inventory.[/p][p][/p]
[h3]PvP[/h3]
  • [p]Matchmaking Improvements: PvP invasions have been refined. Players are now more likely to be matched with others closer to their level, promoting fairer and more balanced duels.[/p][p][/p]
[h3]Stability[/h3]
  • [p]Crash Fixes: Resolved several issues that could lead to unexpected crashes. Stability across all systems continues to be a high priority.[/p][p][/p]
[h3]Tutorials & Guidance[/h3]
  • [p]New Tutorial Added: Added a tutorial prompt for the Lamp Guidance system introduced in V.20, to further aid would-be crusaders for the journey ahead. [/p]
[p][/p][p]As always, thank you for your continued support and feedback. We’re committed to evolving Lords of the Fallen and delivering the best experience possible. Keep the feedback coming, and we’ll see you in Mournstead.[/p][p][/p][p]In light, we walk.[/p][p]The CI Games Team[/p]

v2.0.14 - Co-op Improvements and Stability



[h2]Greetings, Lampbearers,[/h2]

With today’s update, we’re taking another step forward in making co-op play a more dynamic and unified experience for both players. Players joining your world in shared progression now have even greater independence; they can interact with umbral bellies, activate vestiges, and even initiate boss fights.

We continue to monitor your feedback and are working on additional improvements. To this end, we would greatly appreciate it if you could participate in our poll over on X asking about co-op play in future instalments of Lords of the Fallen – Vote in the poll

Thank you for your ongoing feedback and support as we continue to enhance Lords of the Fallen.

In light, we walk. The CI Games Team

[h3]Patch Notes:[/h3]
Screenshot by arbalestier on Discord

Shared Progression Improvements
  • Joining players in shared progression can now independently:

    • Interact with umbral bellies
    • Plant vestige seeds
    • Activate vestiges
    • Start boss fights
    • Use shrines
  • Joining players now receive rewards from Crucibles when playing in shared progression
  • Hosts now receive a notification when a player joins via shared progression


Technical Improvements
  • Fixed multiple crash issues across various game scenarios
  • Added DLSS support for the Microsoft Store/Game Pass versions of the game
  • Fixed an issue where ranged weapon trajectory would disappear after unlocking from an enemy


AI Navigation
  • Improved the navmesh for AI in several in-game areas, making AI characters move around the world more smoothly

Lifting the Veil Ep.2 - The Road to v2.0 and Beyond

Greetings Lambearers,

We’re back with Episode 2 of Lifting the Veil, our developer series that takes you behind the scenes of Lords of the Fallen.

You can watch the first episode of the series here in case you missed it.

This episode is all about the journey to v2.0, a journey defined by your feedback, our team’s determination, and the incredible support of the community.

Here’s what you’ll find in this episode:

The story behind v2.0’s launch and the overwhelming response
How community feedback, including some brutally honest streamer reviews, directly shaped the game’s evolution
The challenge of balancing difficulty and accessibility in a true soulslike
The evolution of co-op and our commitment to making it better for everyone
A look at how we’re working with community leaders through the Crusaders of Mournstead program
A sneak peek at what’s next for Lords of the Fallen (and yes, the next game is in the works!)

We’re committed to listening, learning, and improving, together.

Thank you for your passion, your feedback, and your support.

Watch the new episode now and let us know what you think!

In Light We Walk
The CI Games Team

[previewyoutube][/previewyoutube]

v2.0.13 - Multiplayer and Stability Improvements


[h2]Greetings Lampbearers,[/h2]

Today's update brings further improvements to the co-op experience. As always, thank you for your continued feedback and support. More patches coming soon…

In light, we walk.
The CI Games Team

[h3]Patch Notes:[/h3]
Key Item Acquisition
  • Fixed an issue where the Empyrean Key would not be added to the host's inventory if a joining player who already possessed the key looted it from the chest.
  • Players who previously encountered this issue can now receive the key by joining a session hosted by the player who originally collected it.
Session Stability
  • Fixed an issue that occasionally caused the game to crash when creating a multiplayer session.
NPC Interactions
  • Fixed a bug where Mohlu and other NPCs would not correctly display the "Offer Remembrances" button for joining players in co-op sessions.
Crucible Fixes
  • Fixed an issue causing crashes and corrupted saves when playing Crucibles in Shared Progression mode.