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The Alpha 001 | TAZZO News

GLOBAL UPDATE!

Added:
  • Mechanics of daily tasks for which rewards in the form of resources are given for the farm.
  • Optimization.
  • A beautiful transition from calm mode to warrior mode and back.
  • The system of blood from blows from enemies and animals.
  • Training system for each element of game mechanics.
  • Voice acting NPC in Russian and English.
  • In the settings menu, you can change the audio volume.
  • Second episode of the storyline.
  • Cooldown time of abilities.
  • Recharge time of blows.
  • After the death of the player, the loading screen turns on to reload the world.
  • Now all extracted resources will be shown in the lower right corner of the screen.
  • Story missions: 1.
  • Multiplayer and Singlplayer.
  • A lot of beautiful calm music.
  • Animation of saving the game.
  • Steam Achievements.
  • Ragdoll system (now mobs will realistically fall to the ground when they die).
  • System of distribution of resources as a reward.
  • Training with part of the storyline.
  • Tasks and puzzles.
  • Added treasury (now every minute different resources are added to the treasury depending on the population).
  • Added a mechanic for randomly generated crates that need to be broken to get resources.
  • Added farm mechanics in greenhouses (plantations need to be watered, and after harvesting these plantations, new seeds will need to be planted).
  • Now cells with robots appear in the world randomly, which should be saved from the orcs.
  • Added mechanics with mini-games.
  • Added the mechanics of increasing the population in the game world.
  • Added a mechanic in the open world for creating robots that walk around the area, from which you can fix the player and his things, also improve yourself
  • Added the ability to quickly move around the map, if you open the points of movement.
  • Ability to capture villages.
  • Dynamic trail-effects of orcs.
  • One episode of the storyline.
  • Added a button to the menu, which kills the player at his will.
  • Made an assistant for the main village.
  • Voice acting NPC in Russian and English.
  • In the settings menu, you can change the audio volume.
  • Second episode of the storyline.
  • Cooldown time of abilities.
  • Recharge time of blows.
  • After the death of the player, the loading screen turns on to reload the world.
  • Now all extracted resources will be shown in the lower right corner of the screen.
  • Story missions: 1.
Changed:
  • The warrior controller is now fully functional.
  • The system of using potions has become more understandable for players.
  • The system of using food has become more understandable for players.
  • The player's death system has become more understandable for players.
  • The health restoration effects have been changed to more beautiful and dynamic ones.
  • Player training has become clearer.
  • The horse is now constantly running after the player.
  • When completing quests, food will no longer be given to avoid a large amount of food for the player.
  • Grass textures are now more beautiful.
  • Lighting.
  • Tags now have different colors, depending on their purpose.
  • The radius of sound reproduction has become 10 times smaller.
  • After the teleport, the loading screen turns on.
  • Sounds of walking have become better.
  • Now, when completing tasks that can be taken from villagers, players will receive rewards in the form of resources.
  • Teleport to a large village is now more beautiful.
  • The grass is now more beautiful.
  • The wind became more intense.
  • Icons for markers are now different for each target.
  • Effects of points with interaction.
  • Sounds of warrior strikes have been changed.
  • The interface for sound settings has been changed.
  • Shaders and textures for vegetation have been changed.
  • Many resource textures and their shaders have been changed.
  • The fence surrounding the villages has been removed for a more beautiful view of the open world and to optimize the game.
  • The game has become more optimized.
  • Changed textures under the feet, now the terrain has become more attractive.
  • Orc damage has been cut.
  • Orc trail effects have been changed.
  • The sounds got louder.
  • The effect of loot boxes is now more beautiful.
  • The mechanics of saving the entire process have been replaced with a newer one, so as not to occupy the registry of your system, but to save the entire game process in one separate file.
  • The background in the main menu is now lively and beautiful.
  • Player training has become clearer.
  • The horse is now constantly running after the player.
  • When completing quests, food will no longer be given to avoid a large amount of food for the player.
  • Grass textures are now more beautiful.
  • Lighting
  • Tags now have different colors, depending on their purpose.
  • The radius of sound reproduction has become 10 times smaller.
  • After the teleport, the loading screen turns on.
  • Sounds of walking have become better.
  • Now, when completing tasks that can be taken from villagers, players will receive rewards in the form of resources.
  • Teleport to a large village is now more beautiful.
  • The grass is now more beautiful.
  • The wind became more intense.
  • Icons for markers are now different for each target.
  • Effects of points with interaction.
Fixed:
  • A save system that often did not load saved data.
  • AI (Artificial Intelligence).
  • A bug with the disappearance of game objects, mainly animals, if you approach them closely (about 10 meters).
  • When opening the map, the labels floating around the screen will no longer interfere.
  • Fixed a bug due to which the sounds of footsteps were not played.
  • Fixed a bug due to which the icon for collecting resources from mobs appeared, but nothing could be collected.
  • Fixed a bug due to which, after dying and choosing death (101) in warrior mode, and then switching to calm mode, the player teleported back to where he died.
  • A bug due to which the player could lose a horse in the open world.
  • A bug due to which it was impossible to use some teleports for fast travel.
  • A bug due to which the character could spin while using a jumping ability, the effect of breaking the ground of which could also turn behind the player.
  • A bug due to which the orcs restored health and became unkillable.
  • Sounds that were not played now work properly.
  • A bug due to which the sound of an orc screaming was constantly playing.
  • And many other small bugs.
  • A bug due to which the player could lose a horse in the open world.
  • A bug due to which it was impossible to use some teleports for fast travel.
  • A bug due to which the character could spin while using a jumping ability, the effect of breaking the ground of which could also turn behind the player.
  • A bug due to which the orcs restored health and became unkillable.
  • Sounds that were not played now work properly?
  • A bug due to which the sound of an orc screaming was constantly playing.
  • And many other small bugs.

GLOBAL UPDATE!

Added:
  • Optimization.
  • Voice acting NPC in Russian and English.
  • In the settings menu, you can change the audio volume.
  • The second episode of the storyline.
  • Cooldown time of abilities.
  • Recharge time of blows.
  • After the player dies, the loading screen is activated to reload the world.
  • Now all mined resources will be shown in the lower right corner of the screen.
  • Plot tasks: 1.
Changed:
  • Player training has become clearer.
  • The horse is now constantly running after the player.
  • When completing quests, food will no longer be given to avoid a large amount of food for the player.
  • Grass textures are now more beautiful.
  • Lighting
  • Tags now have different colors, depending on their purpose.
  • The radius of sound reproduction has become 10 times smaller.
  • After teleporting, the loading screen turns on.
  • Better walking sounds.
  • Players will now receive rewards in the form of resources when completing tasks that can be taken from villagers.
  • Teleport to a large village is now more beautiful.
  • The grass is more beautiful now.
  • The wind became more intense.
  • Marker icons are now different for each target.
  • Interactive dot effects.
Fixed:
  • A bug due to which the player could lose a horse in the open world.
  • A bug due to which it was impossible to use some teleporters for fast travel.
  • A bug due to which the character could spin while using the jumping ability, the effect of breaking the ground of which could also turn behind the player.
  • A bug due to which the orcs restored health and became unkillable.
  • Sounds that were not played now work properly?
  • A bug due to which the sound of an orc screaming was constantly playing.
  • And many other small bugs.

Game mechanics.

Added:
  • The mechanics of daily tasks for which rewards are given in the form of resources for the farm.
Changed:
  • The mechanics of saving the entire process have been replaced with a newer one, so as not to occupy the registry of your system, but to save the entire gameplay in one separate file.
  • The background in the main menu is now a slideshow consisting of screenshots from the game.

Bug fixes.

1) Orcs' damage has been cut.
2) The sounds got louder.
3) The effect of loot boxes is now more beautiful.
4) Added a button to the menu that kills the player at his will.
5) An assistant for the main village has been made.

GLOBAL UPDATE RELEASED!

Added to the game a new:


  1. Multiplayer and Singlplayer.
  2. A lot of beautiful calm music.
  3. Animation of saving the game.
  4. Steam Achievements.
  5. Ragdoll system (now mobs will realistically fall to the ground when they die).
  6. System of distribution of resources as a reward.
  7. Training with part of the storyline.
  8. Tasks and puzzles.
  9. Added treasury (now every minute different resources are added to the treasury depending on the population).
  10. Added a mechanic for randomly generated crates that need to be broken to get resources.
  11. Added farm mechanics in greenhouses (plantations need to be watered, and after harvesting these plantations, new seeds will need to be planted).
  12. Now cells with robots appear in the world randomly, which should be saved from the orcs.
  13. Added mechanics with mini-games.
  14. Added the mechanics of increasing the population in the game world.
  15. Added a mechanic in the open world of creating robots that walk on the terrain, from which you can repair the player and his things, also improve yourself
  16. Added the ability to quickly move around the map if you open the movement points.
  17. Ability to capture villages.
  18. Dynamic trail-effects of orcs.
  19. One episode of the storyline.




Fixed in the game:


  1. A save system that often did not load saved data.
  2. Changed shaders and textures for vegetation.
  3. AI (Artificial Intelligence).
  4. A bug with the disappearance of game objects, mainly animals, if you approach them closely (about 10 meters).
  5. When opening the map, the labels floating around the screen will no longer interfere.
  6. The interface for sound settings has been changed.
  7. Fixed a bug due to which the sounds of footsteps were not played.
  8. Fixed a bug due to which the icon for collecting resources from mobs appeared, but nothing could be collected.
  9. Fixed a bug due to which, after dying and choosing death (101) in warrior mode, and then switching to calm mode, the player teleported back to where he died.
  10. Sounds of warrior strikes have been changed.




Changes in the game:


  1. Many resource textures and their shaders have been changed.
    The fence surrounding the villages has been removed for a more beautiful view of the open world and to optimize the game.
    The game has become more optimized.
    Changed textures under the feet, now the terrain has become more attractive.