1. The Alpha 001 | TAZZO
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  3. GLOBAL UPDATE!

GLOBAL UPDATE!

Added:
  • Mechanics of daily tasks for which rewards in the form of resources are given for the farm.
  • Optimization.
  • A beautiful transition from calm mode to warrior mode and back.
  • The system of blood from blows from enemies and animals.
  • Training system for each element of game mechanics.
  • Voice acting NPC in Russian and English.
  • In the settings menu, you can change the audio volume.
  • Second episode of the storyline.
  • Cooldown time of abilities.
  • Recharge time of blows.
  • After the death of the player, the loading screen turns on to reload the world.
  • Now all extracted resources will be shown in the lower right corner of the screen.
  • Story missions: 1.
  • Multiplayer and Singlplayer.
  • A lot of beautiful calm music.
  • Animation of saving the game.
  • Steam Achievements.
  • Ragdoll system (now mobs will realistically fall to the ground when they die).
  • System of distribution of resources as a reward.
  • Training with part of the storyline.
  • Tasks and puzzles.
  • Added treasury (now every minute different resources are added to the treasury depending on the population).
  • Added a mechanic for randomly generated crates that need to be broken to get resources.
  • Added farm mechanics in greenhouses (plantations need to be watered, and after harvesting these plantations, new seeds will need to be planted).
  • Now cells with robots appear in the world randomly, which should be saved from the orcs.
  • Added mechanics with mini-games.
  • Added the mechanics of increasing the population in the game world.
  • Added a mechanic in the open world for creating robots that walk around the area, from which you can fix the player and his things, also improve yourself
  • Added the ability to quickly move around the map, if you open the points of movement.
  • Ability to capture villages.
  • Dynamic trail-effects of orcs.
  • One episode of the storyline.
  • Added a button to the menu, which kills the player at his will.
  • Made an assistant for the main village.
  • Voice acting NPC in Russian and English.
  • In the settings menu, you can change the audio volume.
  • Second episode of the storyline.
  • Cooldown time of abilities.
  • Recharge time of blows.
  • After the death of the player, the loading screen turns on to reload the world.
  • Now all extracted resources will be shown in the lower right corner of the screen.
  • Story missions: 1.
Changed:
  • The warrior controller is now fully functional.
  • The system of using potions has become more understandable for players.
  • The system of using food has become more understandable for players.
  • The player's death system has become more understandable for players.
  • The health restoration effects have been changed to more beautiful and dynamic ones.
  • Player training has become clearer.
  • The horse is now constantly running after the player.
  • When completing quests, food will no longer be given to avoid a large amount of food for the player.
  • Grass textures are now more beautiful.
  • Lighting.
  • Tags now have different colors, depending on their purpose.
  • The radius of sound reproduction has become 10 times smaller.
  • After the teleport, the loading screen turns on.
  • Sounds of walking have become better.
  • Now, when completing tasks that can be taken from villagers, players will receive rewards in the form of resources.
  • Teleport to a large village is now more beautiful.
  • The grass is now more beautiful.
  • The wind became more intense.
  • Icons for markers are now different for each target.
  • Effects of points with interaction.
  • Sounds of warrior strikes have been changed.
  • The interface for sound settings has been changed.
  • Shaders and textures for vegetation have been changed.
  • Many resource textures and their shaders have been changed.
  • The fence surrounding the villages has been removed for a more beautiful view of the open world and to optimize the game.
  • The game has become more optimized.
  • Changed textures under the feet, now the terrain has become more attractive.
  • Orc damage has been cut.
  • Orc trail effects have been changed.
  • The sounds got louder.
  • The effect of loot boxes is now more beautiful.
  • The mechanics of saving the entire process have been replaced with a newer one, so as not to occupy the registry of your system, but to save the entire game process in one separate file.
  • The background in the main menu is now lively and beautiful.
  • Player training has become clearer.
  • The horse is now constantly running after the player.
  • When completing quests, food will no longer be given to avoid a large amount of food for the player.
  • Grass textures are now more beautiful.
  • Lighting
  • Tags now have different colors, depending on their purpose.
  • The radius of sound reproduction has become 10 times smaller.
  • After the teleport, the loading screen turns on.
  • Sounds of walking have become better.
  • Now, when completing tasks that can be taken from villagers, players will receive rewards in the form of resources.
  • Teleport to a large village is now more beautiful.
  • The grass is now more beautiful.
  • The wind became more intense.
  • Icons for markers are now different for each target.
  • Effects of points with interaction.
Fixed:
  • A save system that often did not load saved data.
  • AI (Artificial Intelligence).
  • A bug with the disappearance of game objects, mainly animals, if you approach them closely (about 10 meters).
  • When opening the map, the labels floating around the screen will no longer interfere.
  • Fixed a bug due to which the sounds of footsteps were not played.
  • Fixed a bug due to which the icon for collecting resources from mobs appeared, but nothing could be collected.
  • Fixed a bug due to which, after dying and choosing death (101) in warrior mode, and then switching to calm mode, the player teleported back to where he died.
  • A bug due to which the player could lose a horse in the open world.
  • A bug due to which it was impossible to use some teleports for fast travel.
  • A bug due to which the character could spin while using a jumping ability, the effect of breaking the ground of which could also turn behind the player.
  • A bug due to which the orcs restored health and became unkillable.
  • Sounds that were not played now work properly.
  • A bug due to which the sound of an orc screaming was constantly playing.
  • And many other small bugs.
  • A bug due to which the player could lose a horse in the open world.
  • A bug due to which it was impossible to use some teleports for fast travel.
  • A bug due to which the character could spin while using a jumping ability, the effect of breaking the ground of which could also turn behind the player.
  • A bug due to which the orcs restored health and became unkillable.
  • Sounds that were not played now work properly?
  • A bug due to which the sound of an orc screaming was constantly playing.
  • And many other small bugs.