Dungeon Team November updates!
[h3]Balance[/h3]
[h3]Shop[/h3]
[h3]Caverns[/h3]
[h3]Inn[/h3]
[h3]Arena[/h3]
[h3]General[/h3]
[h3]AI[/h3]
[h3]Performance[/h3]
- Boosted Suture bleed reduction potency: (20 + Level*(Le/8 + De/12)) --> (20 + Level*(Le/4 + De/8))
- Increased Sanctuary effect range from 2 -> 3
- Rebalanced Mystic focus to cost less AP
- Nerfed the "of Terror" weapon suffix to proc less & have shorter duration
- Increased the stat bonuses of medium & light armor pieces; increased shield AC
- Dwarf/elf/faerie and poppets summons have been limited to 2~5, scaling with ability level
- XP calculation also has been overhauled - leveling up is muuuuuch faster now
[h3]Shop[/h3]
- Added a "Sell All" button to the shop
- Fixed a bug unlocking bag slots from the Shop
- Fixed a bug making players unable to sell their starting bags
[h3]Caverns[/h3]
- When traveling thru doors, heroes will enter in order of Armor Class (tanks in front)
- Heroes now start each run grouped together
- The Caverns view is now pannable by click+dragging
- Fixed a bug allowing players to skip Caverns levels by spam clicking the stairs
- Increased the minimum breadth of hallways
[h3]Inn[/h3]
- Resizing the window from the Inn screen no longer breaks the universe
[h3]Arena[/h3]
- The Arena turn timer stops at zero now
- Now no rewards will be granted for battles aborted in under 2 minutes
[h3]General[/h3]
- Player names can now have characters from any language
- You can now move around bags with items in them.
- Fixed a bug calculating teams' HP remaining bars in the Inn/Arena
- Added a tutorial for new players
- Restricted areas of the game for beginners, starting out in Caverns and progressively unlocking other
- Added new weapon prefix "Gladiator's" - 20% chance to stun.
- Added mod commands to silence misbehaving players; deputized Mr. Gentle, Trevor, Draquonis2019, and Meisterlampe as mods.
- Audio will now be muted when tabbing out / minimizing the game.
- Pixie Dust store appeal for wishlists is now an appeal for reviews
- Added Russian language support
- Fixed many Ability Tooltips
[h3]AI[/h3]
- Fixed AI lockups caused by Enraged conditions
- Fixed several other AI bugs causing infinite loops in Caverns
- Fixed AI bugs preventing the Support tree from using Send Mana and Sanctuary
- Fixed a bug causing ranged units to charge in for melee attacks
- When surrounded, toons will look to melee attack an adjacent mob rather than pass turn
[h3]Performance[/h3]
- Dead body debris now disappears after 60 seconds
- Fixed a (bad) memory leak on the Edit Hero screen
- Did an optimization to the peanuts animation
- Fixed a caverns memory leak
- Did an optimization to the blessed rendering
- Reduced number of particles rendered for Blessed condition and Molotov explosion