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Settlement Survival News

Stable/Alpha version Patch Notes -Settlement Survival - v1.0.78.48

Feature Adjustments:
  • Added the feature of administrator succession. You can hire another administrator with the same ability after the current one retires, but the reappointment fee will change.
  • Improved the Cremation Policy. The empty cemetery will be available for use when there are insufficient materials in the Crematorium.
  • Improved the movement logic of tourists.


UI Improvements:
  • Improved the Save File screen UI. Added the quick save shortcut.
  • Improved the Pasture building UI.
  • Improved the range effect performance of the Fishing Dock when building one, now shows the range of other Fishing Docks.
  • Make the number of consumed papers in the Sankore Madrasah more precise. Now the actual number of consumed papers in the Sankore Madrasah will be displayed.
  • Improved the animation of Premium Tourists traveling by carriage. Now even when passing a scenic spot, they will be in the carriage.
  • Improved the lighting performance of some faction structures at night.
  • Added the info on the Palace of Justice and Office of Edict Dissemination in the Help Log.
  • Added the feature introduction of Tourism, Policy and Edict to the Help Log.
  • Removed the line that showed up on the attraction structure when a tourist was selected.


Bug Fixes:
  • Fixed the problem that after activating the Edict Luxury Carriages, Regular Tourists stopped coming when Satisfaction was low.
  • Fixed the problem where the Town Attractiveness decreased when decorative structures were demolished.
  • Fixed the problem where Laborers in the Senior Housing had the lowest priority when scheduling positions.
  • Fixed the problem that the Esc menu could not be called after renaming a save file under certain circumstances.
  • Fixed the problem where the Search Structure screen would show unlocked tourism buildings.
  • Fixed the incorrect icon of Tool Kit in Construction Material.
  • Fixed the mismatch between tourist avatar and tourist info under certain circumstances.
  • Fixed the problem where the preview model would disappear when building a pasture under certain circumstances.
  • Fixed the problem where the citizens' location icon would disappear in the building panel.
  • Fixed the problem where Edicts will be activated or canceled when pressing the spacebar after clicking into the Edict panel.
  • Fixed the problem that repeatedly activating and canceling the Edict Off-Season Travel would result in an abnormal number of tourists.
  • Fixed the problem that the Sankore Madrasah buff icon would turn grey in the Research Academy and the Research Institute building panels within Sankore Madrasah's effect range when the Sankore Madrasah had been disabled.
  • Fixed the incorrect buff value text of the Sankore Madrasah which is added to the Research Academy and the Research Institute.
  • Fixed the incorrect number of Fishing Dock outputs after using fishnets in the Fishing Dock.


Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
  2. Game Saves Compatibility
    In cases of major content changes or new contents, game save file in Alpha and stable version may not be compatible.
    We will try to avoid this situation as much as possible and will post a notice about save file usage in advance if necessary.
  3. Warning
    In Alpha version, you may come across more bugs or crashes. No need to panic. Just contact us through the following ways.


Contact us: Discord - Join our community Discord Steam community - Join Steam community

Hotfix(Stable/Alpha version)- v1.0.76.46

[h3]After the big update, there may be issues with the mods that have not been updated. It is recommended to turn off all mods before starting a new game.[/h3]

Feature Adjustments:
  • Improved the logic of workers working in commercial structures. They will now stay in the building when transportation is not needed.


Display Improvements:
  • Improved the UI for structures that consume materials to produce items.


Bug Fixes:
  • Fixed the problem does the item list in the commercial structure panel does not refresh after right-clicking to remove some items.
  • Fixed the problem that attendants would not remove disabled items out of commercial structures.
  • Fixed the problem that the text bubble would show up for homeless caravan members in the corner of the map.
  • Fixed the problem that immigrants cannot be received under certain circumstances.


Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
Contact us: Email - send your problem to [email protected], we will solve it ASAP.
Discord - Join our community Discord Steam community - Join Steam community

Hotfix(Stable/Alpha version)- v1.0.75.45

[h3]After the big update, there may be issues with the mods that have not been updated. It is recommended to turn off all mods before starting a new game.[/h3]

Bug Fixes:
  • Fixed the problem where Accept and Reject buttons were not working in the Town Hall panel (click the buttons again if they still don't work in your old saves).


Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
Contact us: Email - send your problem to [email protected], we will solve it ASAP.
Discord - Join our community Discord Steam community - Join Steam community

Alpha/Stable version Patch Notes -Settlement Survival - v1.0.74.45

Feature Adjustments:
  • Added new employment policies. Now the priority of employment for laborers can be adjusted.
  • The Traveling Merchant can be dismissed now.
  • Improved the logic of selling items in Commercial Structures. Now you can set commodities to be sold as gifts only.
  • Improved the logic of setting the number of items in Trading Posts. It will now be invalid when putting in an incorrect number.
  • Improved the display of storage-type building panels. Items that have nowhere to store will now be shown at the top.
  • Improved the logic of the Boiler Room. Enabled fuel in the Boiler Room will be transported out of the building.
  • Improved the price, attributes and recipe for Hardwood Tools.


Display Improvements:
  • Improved the display of Premium Tourists' gift requests. Now the icon of the requested gifts will be shown in the tourist panel.
  • Improved the display of added job positions in the building panel. The newly added job position by reinforcing buildings will be shown immediately.
  • Improved the text for immigrants leaving due to a long absence of receiving.
  • Improved UI in the Antonio faction panel.
  • Improved the prompt text for Pastures.
  • Improved the animation of the Water Mill reinforced with Gears.
  • Added the Quick Save shortcut prompt.


Bug Fixes:
  • Fixed incorrect icon for the Wooden Statue.
  • Fixed the problem that Attraction Structures cannot be demolished under certain circumstances. Use the Demolish command in the bottom menu bar if the attraction structure cannot be demolished in your saves.
  • Fixed the problem that the time of disaster happening does not sync with the timeline under certain circumstances.
  • Fixed the problem that the number of items in the Dock and Delivery Center could not be modified.
  • Fixed the problem where Farmland Policy would affect field gathering.
  • Fixed the problem where the Administrator's reappointment prompt did not go away even after having selected reappointment.
  • Fixed the problem where the Town Hall could not receive later immigrants when normal immigrants and tourist immigrants arrived successively.
  • Fixed the abnormal display of the number of residents in the Apartment and Senior Housing.
  • Fixed the abnormal icon for tourist immigrants in the URP mod.
  • Fixed the problem where furniture would show the banned icon under certain circumstances.
  • Fixed the problem that when using Batch Remodeling, structures in demolition or a damaged state would also cost materials.
  • Fixed the incomplete display of mod paths.
  • Fixed the problem that when the Easter Island Map was selected, the Traveling Merchant did not stop by.
  • Fixed the problem where some effects of the Education Policy did not take effect.
  • Fixed the problem where citizens got stuck in the Marketplace when adopting the Cremation Policy.
  • Fixed the problem that the buff gained from Science Proficiency did not take effect.
  • Fixed the problem that resource points were effective for drag-and-drop structures that are outside the effect range of the resource point.
  • Fixed the problem that the fishing point might appear on the floor under certain circumstances (if the land has been modified, the problem may appear again).
  • Fixed sinking status icon of the Jade House.
  • Fixed the problem that the speed would go wrong after loading saves under certain circumstances.
  • Fixed the problem that the number of transferred animals cannot be adjusted in Pastures under certain circumstances.
  • Fixed the problem that the icon for removing items in the structure panel would disappear.
  • Fixed the problem where the item list in commercial structures was unable to scroll.
  • Fixed the problem that transport could not proceed properly in logistic-type and trade-type structures.



Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
  2. Game Saves Compatibility
    In cases of major content changes or new contents, game save file in Alpha and stable version may not be compatible.
    We will try to avoid this situation as much as possible and will post a notice about save file usage in advance if necessary.
  3. Warning
    In Alpha version, you may come across more bugs or crashes. No need to panic. Just contact us through the following ways.


Contact us: Email - send your problem to [email protected], we will solve it ASAP.
Discord - Join our community Discord Steam community - Join Steam community

Hotfix(Stable/Alpha version)- v1.0.70.42

[h3]After the big update, there may be issues with the mods that have not been updated. It is recommended to turn off all mods before starting a new game.[/h3]

Feature Adjustments:
  • Added the option 9 people to Initial Population when starting a new game.
  • Improved the logic of the Adult School. When citizens enter Adult Schools to study, laborers will automatically fill the vacant jobs.
  • Improved the logic of tourists picking hotels. Tourists will choose hotels randomly and Premium Tourists have the priority to choose Luxury Hotels first.
  • Shortened the protection period for Tornadoes and Sandstorms.
  • Improved the animation of citizens drinking raw water. Now citizens will go drink water by the riverside.


UI Improvements:
  • Added the display of the number of people cremated at the Crematorium.


Bug Fixes:
  • Fixed the problem that the Housing Policy was ineffective for the Great Castle.
  • Fixed the problem that some processing policies were ineffective.
  • Fixed the problem that tourists spent less Silver Coins than required on requests under certain circumstances.
  • Fixed the ineffective Technology Wearable.
  • Fixed the problem that it was ineffective when choosing Reject All for Immigration Policy.
  • Fixed the storage classification error in the Transfer Station (the built one needs to be rebuilt).
  • Fixed frequent refreshing of the Town Hall panel.


Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
Contact us: Email - send your problem to [email protected], we will solve it ASAP.
Discord - Join our community Discord Steam community - Join Steam community