Dev log / Update - 8/25
[p]We've made a lot of significant changes lately, things that dramatically alter the gameplay for Dragonhold in a positive way. The changes are far reaching and fundamentally change the experience. [/p][p][/p]
- [p]Instance Items: Previously, when you went on a quest/mission, anything you got during the quest was reset when you escape/ended the mission. They would automatically convert to gold or XP , or a combination of both. The new functionality changes this entirely, and now anything you find during a quest will extract with you. And to bolster this, we've added a ton of new items and equipment. Which leads to the next huge update:[/p]
- [p] Forging/Crafting: You can use the fragments you've collected in the mission to forge new weapons, armor, magical mods, equipment, and tools that go into your permanent inventory. There are easily over 100 forge-able items, each with their own stats and functions.[/p][p]
[/p]
- [p]Dragon Landing: Previously, the dragons could only fly around, which limited their usefulness. Now, you can land and run around on the ground, allowing you to engage creatures from the air or the ground with your dragon![/p][p]
[/p]
- [p] World Map: You can now travel to various places in the game world and explore lots of interesting environments, all while finding new loot and engaging with special enemies at leach location. This is a huge step forward from the single map we had before![/p][p]
[/p]
- [p] Plans: We've completed the missions and added a lot of new content like forging and new locations, we're marching towards release, so stick with us as we pack as much awesomeness into Dragonhold as possible!![/p]