Friday Dev News #37 - Particle Effects + Bugfixes
Hello everyone!
As we come closer to release, we shift our focus a little bit further towards bugfixes and polishing, because we want our first paying customers to have a good experience :)
There are also some new features in the pipeline as well, but they are not high priority right now.
This week, you get particle effects, a new look for our cars, building rotation using Q and E keys, 3 new music tracks and a bunch of fixes.
Full post: https://forum.dionicsoftware.com/t/friday-dev-news-37-particle-effects-bugfixes/1769
Happy playing!

As we come closer to release, we shift our focus a little bit further towards bugfixes and polishing, because we want our first paying customers to have a good experience :)
There are also some new features in the pipeline as well, but they are not high priority right now.
This week, you get particle effects, a new look for our cars, building rotation using Q and E keys, 3 new music tracks and a bunch of fixes.
Full post: https://forum.dionicsoftware.com/t/friday-dev-news-37-particle-effects-bugfixes/1769
Happy playing!
