Friday Dev News #22 - City Level Changes, Bugfixes
Hello everyone, it's time for another update!
Our last 3 updates were all very large, so we had a lot of left over tasks. This week, we took some time to finish all the small things, do some quality-of-life improvements and fix bugs. The biggest change is that city levels work differently.
Check out all the changes: https://forum.dionicsoftware.com/t/friday-dev-news-22-city-level-changes-bugfixes/1607
Edit: This announcement was supposed to be posted on Friday, but because of an error, it's only here since Monday. Anyways, the update is still done :)
Happy playing!

Our last 3 updates were all very large, so we had a lot of left over tasks. This week, we took some time to finish all the small things, do some quality-of-life improvements and fix bugs. The biggest change is that city levels work differently.
Check out all the changes: https://forum.dionicsoftware.com/t/friday-dev-news-22-city-level-changes-bugfixes/1607
Edit: This announcement was supposed to be posted on Friday, but because of an error, it's only here since Monday. Anyways, the update is still done :)
Happy playing!
