Friday Dev News #112 - Terraforming Update Next Week!
Hello everyone,
after 2,5 months of work, we're happy to release the Terraforming Update next week at 2pm CET!

The biggest news are:
And important side note: your saves will stay compatible with the Terraforming Update!

This week we started playtesting with a couple of fans on our Discord Server. If you still want to join playtesting to look for bugs, check out our Server and ping @Developer.
We have already fixed a couple of issues and will spend the next week polishing the update and finishing the last remaining bits and pieces
See you on March 10th, and happy playing!

after 2,5 months of work, we're happy to release the Terraforming Update next week at 2pm CET!

The biggest news are:
- Build 5 different buildings to handle the different aspects of terraforming
- Handle the production chains for 3 new resources
- Lots of improvements when it comes to GPU performance, namely Impostors and the VAT technique for animation. If you have a huge city, it might be CPU bound instead. Improvements for CPU performance will come in the next update after terraforming!
- Fixed a bunch of save loading issues
And important side note: your saves will stay compatible with the Terraforming Update!

This week we started playtesting with a couple of fans on our Discord Server. If you still want to join playtesting to look for bugs, check out our Server and ping @Developer.
We have already fixed a couple of issues and will spend the next week polishing the update and finishing the last remaining bits and pieces
See you on March 10th, and happy playing!
