Update Build 1.0.102.13
Hello guys,
We received a lot of feedback from users and we are really happy, because our dream is coming true, to have a simulator shaped by the community Unfortunately, the problem of falling under the map was not completely solved so we worked on it again. We also had an eye on the wheelie problem which would get stuck at certain times and not allow backflipping.
We have also added a new engagement factor for timeattack, now every time recorded will be notified in the appropriate #Timeattack channel on our Discord server https://discord.com/invite/5wytnM254v with the sharing of the screenshot of who crosses the finish line in first position!
Keep up the good work with the feedback which is really helpful!
Changelog:
*In TDR, the lean angle was always calculated in an undynamic way which made the lean very static and too limited on the banks.
Now the new calculation system is based both on the lean with respect to the horizon and on the dynamic camber angle of the wheels thus going to give a freer feeling on the leans especially when facing banks and ruts
ALL THE LEADERBOARD WILL BE CLEARED
We received a lot of feedback from users and we are really happy, because our dream is coming true, to have a simulator shaped by the community Unfortunately, the problem of falling under the map was not completely solved so we worked on it again. We also had an eye on the wheelie problem which would get stuck at certain times and not allow backflipping.
We have also added a new engagement factor for timeattack, now every time recorded will be notified in the appropriate #Timeattack channel on our Discord server https://discord.com/invite/5wytnM254v with the sharing of the screenshot of who crosses the finish line in first position!
Keep up the good work with the feedback which is really helpful!
Changelog:
- NEW now you can add normal and maskmap in clothes
- NEW skin import in bike choose menu
- NEW timeattack discord notifications
- NEW MX Rear Tyre model
- NEW MX stand menu positioning
- NEW flat style on handle file configuration
- NEW dynamic lean calculation system*
- updated sit in air animation (MX)
- improved elbow positioning
- improved tilt and foot position when cornering (MX seated)
- improved sidecar stability
- bugfix phisical terrain sink simulation
- bugfix lowrpm clutch/engine stall
- bugfix suspension physics calculation
- bugfix on ramps
- bugfix fall through map
- bugfix strange backflips with backward weight and rear brake
- working on balance point and turning on wheelie attitude
- adjustment of rear wheel slowdown in air that caused immediate rpm drop after jump
*In TDR, the lean angle was always calculated in an undynamic way which made the lean very static and too limited on the banks.
Now the new calculation system is based both on the lean with respect to the horizon and on the dynamic camber angle of the wheels thus going to give a freer feeling on the leans especially when facing banks and ruts
ALL THE LEADERBOARD WILL BE CLEARED