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NB: Linux and Mac users (and anyone else)

Hi all,
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[h2]Update:[/h2]

It seems as if "Crashing on the title screen" has been sorted out for Mac users. If anyone still find this happening, please let me know.
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While World Turtles seems to be working well on most Linux and Mac machines, there have been a few exceptions (details below). To avoid disappointment and unhappiness, please test whether the demo runs on your rig before the demo is disabled, which will happen a couple of hours before release.

There will be support channels in the community hub after launch to help sort out specific issues on a case-by-case basis, so please join us there if you run into some problems and don't mind trying a few fixes. If you have the technical experience and capacity to help out, that would also be very much appreciated. As a solo developer I, unfortunately, don't realistically have hours to spend on individual, more obscure issues, although I'd like to somehow cater for as many as possible, with the community's help.

However, if you do have an issue and this sounds like too much of a drag, I completely understand. Also, if you have bought the game without having the opportunity to test the demo, and run into any issues that cannot be resolved in the amount of time you are willing to afford it, please feel free to refund the game - no hard feelings from my side, and I hope from yours.

Known exceptions:
  • I've had reports of the game crashing on the Title Screen on Apple Silicon machines, even though these binaries are included in the builds. I have not been able to determine exactly why. If you have an Apple Silicon machine I would appreciate it if you could send me Player Logs (on Discord) so I can try and figure out what the issues are.
  • Sometimes the game runs fine, but some of the shaders look weird. This can usually be fixed by adding the correct command line parameter(s) when launching the game.


Thanks for your time,
Gideon