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World Turtles News

Development Update: Boats and Space Pods

Good day fellow Meeps!

With launch date almost here, I thought I'd share the final two additions for now.

[h2]Naval Expeditions[/h2]

Once you have constructed a boat yard, your Reeve can embark on expeditions across the waters. Search for distant neighbors, special islands and medicinal herbs to apply to the World Turtle's wound.



[h2]One Day, Age Will Catch Up With the World Turtle[/h2]

While we have managed to keep our World Turtle reasonably healthy up to now, age will eventually catch up to it, even on the cosmic scale. It may only happen in the distant future on the Meep-scale, but we have the capability to start preparing for it now. Our actions may sometimes seem inconsequential, but has any significant event ever come to pass that had not been constructed entirely from inconsequential ones? So, let us do what we can, when we can, to try and ensure our own survival, and the survival of those around us.



See you again soon, for 1.0 launch...

Our Discord Server

https://store.steampowered.com/app/1512050/World_Turtles/

De Chelonian Mobile
Gideon

World Turtles is coming to 1.0!

[h2]World Turtles is set to launch on April 15th![/h2]

[hr][/hr]
[previewyoutube][/previewyoutube]
[h3]🐢 Sail Across Space on Turtleback[/h3]
The World Turtle carries entire civilizations on its back through outer space. Cooperation, rather than conquest will save the day, so prepare to harvest, build, research, and explore the void in this wholesome turtleback builder.

[h3]👨🏽‍🤝‍👨🏼 Manage Your Meeps[/h3]
Meeps are eager to work, enthusiastic like no other, and unfortunately, exceptionally disorganized without leadership. Build up the Meepvilization from a small village in one corner of the turtleback to a sprawling colony that has mastered the challenges of living on the literal back of a spacefaring reptile.

[h3]💀 Beware of Dangers[/h3]
While space is full of opportunity, there is also danger! Sectors can impact life on the turtleback - alter the climate, water levels, or unleash (un)natural catastrophes. Prepare the Meeps adequately and help them survive the journey of a lifetime.

[h3]⏳ Join the Countdown[/h3]
Don't forget to wishlist the game and join the community in our Discord to begin counting down to launch day! We are beyond excited to share this major milestone with you!

[previewyoutube][/previewyoutube]

See you at launch!
- De Chelonian Mobile, Gideon


https://store.steampowered.com/app/1512050/World_Turtles/

Development Update: Customizable Reeves, Diplomacy and Improved Optimization

Good day fellow Meeps!

I've got some exciting updates to share!

[h2]Customize Your Reeves[/h2]

You will be able to customize your Reeves (one Male and one Female), and these settings will be used whenever a Reeve joins your Realm.



[h2]Diplomacy / AI Realm Interactions[/h2]

I've added diplomacy / interactions with the AI Realms to the game at last! Each AI realm will focus on a speciality, for example Woodcutting or Fishing. The interactions you can have with that AI realm will then be tailored around their speciality and various events in the game.



Examples of AI Realm Interactions / Diplomacy:
  • If they're close enough (remember, your buildings can even mix), you can allow them to take leisure trips on your helicopters, increasing Goodwill.
  • If you have enough Goodwill, they can boost your research in the field they're focusing on. Thus, depending what your neighbors can assist with, you need to adapt what your Realm needs to focus on.
  • They can provide you with an additional controllable Reeve (as Consul) if you can help them become a large enough Realm (by number of Meeps).
  • If your Reeve learns any of the skills an AI realm does not specialize in from your own Meeps in those fields, you can send it out on an expedition to teach those skills to the AI realm. That allows the AI realms to gain access to additional skills over time, allowing them to become a more "fully fledged Realm".
  • In return, they provide you with "medicinal herbs" to create Heal Bales from. You will have limited Heal Bales available, and can only build more by helping your neighbors progress, allowing you to keep the turtle healthier.
  • AI realms will have access to some foodstuffs you won't have. You can send them resources in exchange for access to these, allowing your farms to plant a larger variety, for increased Appeal.
  • You require enough carts at the Tavern, as well as Provisions, to form expeditions to the AI Realms, as well as to distant parts of the map.




[h2]Improved Optimization[/h2]

I've also been tinkering with the optimization and have managed to get rid of some serious later-game issues in terms of path finding. I've let some elements react better to the graphics quality setting, for example fewer raindrops on lower settings.

[h2]Launch Date Announcement Coming Soon[/h2]

Finally, I will soon announcement the 1.0 launch date... It's around the corner! The changes of the last 4 months or so will go live with the 1.0 launch.

Our Discord Server

https://store.steampowered.com/app/1512050/World_Turtles/

De Chelonian Mobile
Gideon

Development Update: Reeves and Treating Wounds!

Good day fellow Meeps!

Development around the new controllable Meeps (which I call Reeves) is progressing well, and I've expanded on a number of things in the last month and a half.

[h2]Controllable Reeves[/h2]



I've completed the way Reeves are selected and displayed, allowing the player to easily keep track of more than one. Selecting a Reeve temporarily hides non-applicable in-map UI to make it clear which tasks can be allocated to them. The icons are created dynamically based on their skill sets, location on the map and the location of the mouse cursor. I have also updated 4 of the 5 tutorials to include the introduction of Reeve actions (including as Objectives).

Reeves can already perform the following tasks:
  • Explore a limited distance around your borders.
  • Create Expeditions, which will let a number of Meeps (with carts) follow them while they perform various tasks (to be developed) further out on the map.
  • Complete Apprenticeships at Woodcutters, Stonemasons, Builders, Wanderers, etc. to allow the Reeve to perform the tasks associated with those skills, to assist in time of need.
  • Gather wood, stone, shards, clay, clay pipes, mortar, foodstuffs and crystals.
  • Survey important points on the map (similar to the Wanderer).
  • Keep the realm's campfire burning and stock up on firewood for it.
  • Calibrate helicopters initially, which allows other Meeps to start using them.


[h2]Treating Wounds[/h2]

The AI Realms will assist you in creating "Heal Bales" for treating the Turtles' wounds. These need to be manually placed on the wounds by helicopter, taking into account the movement of the Turtle's head. Treating wounds will further improve the Turtle's health.



[h2]Provisions and Expeditions[/h2]

Various Expeditions out onto the map will require Provisions, which has always been in the plans but are now finally on-line at Farms and Fishmongers.



[h2]Various[/h2]

  • I've improved the clarity of the fonts, especially the smaller numbers and headings.
  • Mortar Pits and Kilns now use wood, clay and stone to produce Mortar and Clay Pipes, which are required for Monuments and Water Points.




I'll be back with another update next month...

https://store.steampowered.com/app/1512050/World_Turtles/

De Chelonian Mobile

Content Creators Music Claims: Whitelisting / Simple Attribution Required :(

EDIT: I am working with Alexander to try and find different ways to automatically "whitelist" videos. As of 08Jan2023, if your video description contains "World Turtles", you should be fine. We're also looking at the possibility of videos tagged with the YouTube "World Turtles" meta-tag to automatically whitelist the video, so that most of this should happen behind the scenes with as little effort as possible.

To all Content Creators,

Due to a huge increase in illegal claims on videos from "imposters", Alexander Nakarada has had to place his excellent music (a lot of which is used in World Turtles) into a "Smart Content ID system". Unfortunately, this may lead to claims from his new system for coverage of World Turtles, which is really unfortunate. There are 2 ways around these claims...

[h3]Option A:[/h3]
Whitelist your channel with Alexander. I'm happy to assist with that, so drop me a comment with your channel link, and I'll arrange with Alexander. This will clear all current and future videos on your channel at once.

[h3]Option B:[/h3]
Videos containing his music has to include at least one of the following in the video description (scanned for by the Smart Content ID system):
Music by: Alexander Nakarada, creatorchords.com
or
World Turtles


[h3]Clearing a Claim:[/h3]
In case you do get a claim, here's a claim release form, which forces immediate rescan and resolution after you've added the attribution:
https://docs.google.com/forms/d/e/1FAIpQLSeMwrUlFH41BYPJrpolAxaHHm9yxpnNo6ZSUBdU3KI94FBNXw/viewform

[h3]Explanation by Alexander Himself[/h3]
https://youtu.be/bIV-IGDpK1E?si=W15nfqm4CM7h2GpP&t=156

This is a very unfortunate turn of events for World Turtles and content creators, but for now the above 2 options are the only ones I have available to combat this.

Thanks for your support.
Gideon