Patch EA1.53.2
[p]Hey guys! Krayfishkarl here and welcome to another Droplet: States of Matter update! Early Access 1.53.2 is now available! This update includes another round of bug fixes and other minor tweaks.[/p][p]These weekly patch updates will continue into the month of August. I am currently projecting the launch of a new trailer around early September so make sure you follow my socials to keep up to date![/p][p]That’s all for now and with that, thank you for the following the development of Droplet: States of Matter![/p][p][/p][h2]Patch Notes[/h2][h3]Gameplay[/h3]
- [p]Adjusted the hardlight platforms in Sandswept City.[/p]
- [p]Slightly moved the sun launcher in the Lord Krypton boss fight.[/p]
- [p]State of matter timer no longer decreases during a few animations.[/p]
- [p]Some bubbles in Abyssal Fissure now move slightly faster.[/p]
- [p]Removed a few icicles in Frozen Fortress.[/p]
- [p]Tigers in Frozen Fortress now react faster to you.[/p]
- [p]Adjusted some edge case behavior with the Radiant Reactor hidden boss.[/p]
- [p]Slightly moved the hardlight platforms in the Galactic Science Festival.[/p]
- [p]Fixed some collision issues at Weather Machine Test Site.[/p]
- [p]Updated logic for enabling and disabling player input.[/p]
- [p]Redid collision regarding waterfalls and projectiles.[/p]
- [p]Added a pizza crate in Cretaceous Caldera to help alleviate the difficulty.[/p]
- [p]Fixed a bug where the projectiles from Fire Giants were being set to pass through terrain.[/p]
- [p]Updated geometry for small levers.[/p]
- [p]Fixed issue where NPCs in the post credits scene weren’t always appearing correctly.[/p]
- [p]Added poof effect for defeating enemies.[/p]
- [p]Added option to toggle the player’s limb visibility while in first person mode.[/p]
- [p]Updated the crosshair graphic.[/p]
- [p]Changed the color of the ice symbol to better distinguish it from the cloud symbol at a distance.[/p]
- [p]Updated some graphics for particle projectiles.[/p]
- [p]New animations for Kalofrioh’s dialogue.[/p]
- [p]Tea table added to Cara Bonnie cutscene.[/p]
- [p]Fixed some graphical issues when skipping cutscenes.[/p]
- [p]Particle trail added for spaceship while boosting.[/p]
- [p]Updated logic for determining when to play footstep sounds.[/p]
- [p]Adjusted some audio mixing on the post-credits dialogue.[/p]
- [p]Sound added to the hidden bookcase in Krypton Estate.[/p]
- [p]Sound added for toggling sprint off on the spaceship.[/p]
- [p]Notification now appears whenever the options menu is saved.[/p]
- [p]Reworded some shop menu item descriptions.[/p]
- [p]Fixed some grammar issues throughout the game.[/p]