Patch EA1.54.1
[p]Hey guys! Krayfishkarl here! This update contains a variety of bug fixes to help iron out the experience. Enjoy![/p][p][/p][h2]Patch Notes[/h2][h3]Gameplay[/h3]
- [p]Bug fix where the surveillance activated turrets would get stuck shooting for far longer than intended.[/p]
- [p]Projectiles no longer interact with enemies that are in the process of dying.[/p]
- [p]Fixed some movement issues when crouching.[/p]
- [p]Bigger collision capsule for rose enemies.[/p]
- [p]Purple plants and rose enemies no longer deflect projectiles when retracted. Projectiles will instead pass through them.[/p]
- [p]Fixes issue where player might turn invisible upon returning from a warp portal.[/p]
- [p]Small terrain adjustments to Borealis Vista.[/p]
- [p]Fixed some incorrect texturing in Misty Canopies.[/p]
- [p]Fixed an issue with the player being incorrectly set to invisible when skipping certain cutscenes.[/p]
- [p]Fixed some player animation issues.[/p]
- [p]Scorpion walk sound no longer plays if it happens to be swimming.[/p]
- [p]Crystal notification no longer shows up when picking up crystals you have already collected.[/p]
- [p]Fixed a bug where the wrong crystal count would show up under certain circumstances.[/p]
- [p]Fixed a typo in one of the superluminal scanner hints.[/p]
- [p]Fixed an edge case where the superluminal scanner hints would not refresh correctly.[/p]
- [p]Fixed an issue where the message that explains how to control the Mendeleev wasn’t appearing correctly.[/p]
- [p]Fixed edge case where the number of lives wouldn’t accurately reflect your actual life count.[/p]
- [p]Fixed issue where game over screen dialogue could play twice.[/p]
- [p]Default camera sensitivity adjusted.[/p]