Public Beta Version 20210831
English
#########Content#####################
New item: Stopped Clock (Of course, there is something creepy about it. It may have prefixes. )
New item: Shirt (Procedurally generated version. It can have prefixes.)
New item: Boots (Procedurally generated version. It can have prefixes.)
Updated the firefighter zombie's drop list to include Stopped Clock
Updated the crazed survivor's drop list to include Stopped Clock and Boots.
New item drop list for the zombies in business suits. They are still most likely to drop business suits. However, they may now also drop boots, shirts, and stopped clocks.
#########System#####################
Removed the test_nuke's animation as it slows down the testing.
##########DEBUG######################
Fixed a bug in the "sharp" prefix
Fixed a bug that causes text overlap in item detail windows if a special attribution's description will need to be drawn in multiple lines
Fixed a bug that equipment item details have an empty line between defense attributions and other attributions.
简体中文
########内容更新########################
新物品:停滞的钟表(当然,可能会有细思恐极的细节。可能带有前缀。目前由发疯的幸存者和消防员僵尸掉落。)
新物品:衬衫(动态生成的版本。可能带有前缀)
新物品:靴子(动态生成的版本。可能带有前缀)
更新了消防员僵尸的掉落列表,现在他们可能掉落停滞的钟表
更新了发疯的幸存者的掉落列表,现在他们可能掉落停滞的钟表和靴子
穿西装的僵尸现在有了新的掉落列表。他们依然最有可能掉落的是西装。但是,现在还可能掉落衬衫、鞋子、停滞的钟表
########系统改进#######################
消除了测试用的核弹的动画,因为动画太长降低测试效率
##########DEBUG######################
修复了一个在“锋利的”前缀中的BUG
修复了如果一个特殊属性很长写到两行的时候会导致文字重叠的BUG
修复了装备物品细节窗口中防御属性和之后的属性之间有奇怪的空行的BUG
#########Content#####################
New item: Stopped Clock (Of course, there is something creepy about it. It may have prefixes. )
New item: Shirt (Procedurally generated version. It can have prefixes.)
New item: Boots (Procedurally generated version. It can have prefixes.)
Updated the firefighter zombie's drop list to include Stopped Clock
Updated the crazed survivor's drop list to include Stopped Clock and Boots.
New item drop list for the zombies in business suits. They are still most likely to drop business suits. However, they may now also drop boots, shirts, and stopped clocks.
#########System#####################
Removed the test_nuke's animation as it slows down the testing.
##########DEBUG######################
Fixed a bug in the "sharp" prefix
Fixed a bug that causes text overlap in item detail windows if a special attribution's description will need to be drawn in multiple lines
Fixed a bug that equipment item details have an empty line between defense attributions and other attributions.
简体中文
########内容更新########################
新物品:停滞的钟表(当然,可能会有细思恐极的细节。可能带有前缀。目前由发疯的幸存者和消防员僵尸掉落。)
新物品:衬衫(动态生成的版本。可能带有前缀)
新物品:靴子(动态生成的版本。可能带有前缀)
更新了消防员僵尸的掉落列表,现在他们可能掉落停滞的钟表
更新了发疯的幸存者的掉落列表,现在他们可能掉落停滞的钟表和靴子
穿西装的僵尸现在有了新的掉落列表。他们依然最有可能掉落的是西装。但是,现在还可能掉落衬衫、鞋子、停滞的钟表
########系统改进#######################
消除了测试用的核弹的动画,因为动画太长降低测试效率
##########DEBUG######################
修复了一个在“锋利的”前缀中的BUG
修复了如果一个特殊属性很长写到两行的时候会导致文字重叠的BUG
修复了装备物品细节窗口中防御属性和之后的属性之间有奇怪的空行的BUG