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DD#50 Happy New Year!

Hi everyone. Welcome to the last developer's diary of 2021.

The week of Christmas is kinda chaotic.

We got police officers turned into zombies, wearing vests that can reduce ballistic damages. (A headshot is still quite efficient.)

We got a sinister mirror reflecting something ugly if you stare into it for too long.

We also got...

Yes, China is trying to block Steam. Let's hope this part stays in the game story instead of coming true in real life one day.

Despite the grim situation in China, it's still a fruitful week.
With the help of 89444640's feedback, tons of localization bugs have been fixed.
With the new "merciful" prefix, capturing pets shall be easier now.
Weapons and equipment can now be equipped onto characters directly from the item menu.
The containment breach story keeps developing into something...even more bizarre.
What if that was not an accident?
The Christmas trees shall remain there till Jan. 6th local time as that's what I learned from some tomes.

That basically covers the major parts of this week's update while there are more little changes and improvements here and there.

But, as it's the end of the year 2021, it may be a good time to provide some data about the game.
I don't think anyone here cares about the sales. Thus, let's skip that part.
Instead, we shall focus more on the development.

Start date: ??????
End date: Dec.31th, 2021
The game has been updated for 258 versions with an update log that contains 75954 words in 4845 lines occupying 332KB space in the hard drive. (That's in the "An Incomplete Chronicle" folder.)
50 developer's diaries have been released across 47 weeks. (The development started much earlier than the Steam Store page was up.)
21 different types of pets are in the game that can be captured.
66 locations can be explored.
With endless procedurally generated equipment and quests from the mission board.
The current average playtime is 2 hours 27 minutes

As I respect everyone's privacy and do not collect any data during gameplay, the following information is based on feedback:
The most hated boss: The infinite machine.
The most loved weapon: AK-47.
The most favorite pet: Cats.

We also have a 100% positive review on Steam. :D
Well, to be fair, that's because we only have one review.
I'd be glad to see more reviews to know what you like and dislike so that I can develop the game accordingly. But, that's totally up to you. The story shall go on.
See you next year! (That's just a few hours away.)


Today's changelog:
#########Content###############
New item: Monk's Robe. (It may have prefixes. It's the only non-weapon item that may have the merciful prefix for now.)
Added the monk's item drop list. (It's short. But, better than nothing.)
New item: Dirty Water. (It functions like clean water, but has a slight chance to cause poison. )
Toilets now produce dirty water instead of clean water.
Dr. Wang's computer can now interact after you have talked to him for the first time.
There are five patients' files. Some of them shall be remembered. Thus, they are in this game.