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  3. Update, Version 20230425

Update, Version 20230425


English
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[Tombstone]New card: Holy Hand Grenade (Deal 4 damage to all enemy undead or demon minions.)
[Tombstone]AI learned to not use Holy Hand Grenade if their opponents do not have undead or demon minions on the board.
[Tombstone]AI is encouraged to use Holy Hand Grenade if their opponents have a lot of undead or demon minions on the board.
[Tombstone]AI is now discouraged from summoning dogs if they don't already have another minion on their side of the board. (Because, in that case, the Battlecry effects of dogs cannot trigger.)
[Tombstone]It is now possible to change a minion's species during the gameplay.
[Tombstone]When you mouse over a minion on the board, the minion detail window now displays the information about this minion you point at instead of the information of this minion card from the database.
[Tombstone]Each player now only has 30 cards in their deck so "fatigue" effects may be more common. (Still need a better UI display for this.)
[Tombstone]A spell card or an item card now displays their card type.
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[Tombstone]Changed the minion card render class's additional parameter from an array to a hash table.
[Tombstone]Minion card render class can now take a parameter of a minion object to overwrite some database card information.
[Tombstone]Added a utility module.
[Tombstone]Values about an item or a spell's power in the description of a card can now be changed during the gameplay based on the situation.
[Tombstone]Added functions in the player class that can modify an item or a spell's power.
[Tombstone]Added a step in the HP Potion's code to apply the modifier.
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[Tombstone]Fixed a bug that Aten Cultists can let their own draw a card when receiving 0 damage.
简体中文
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【墓石牌】新卡牌:神圣手榴弹 (对敌方全体不死或恶魔仆从造成4点伤害。)
【墓石牌】AI学会了在对手场上没有恶魔或不死仆从的时候不去使用神圣手榴弹。
【墓石牌】AI被鼓励在对方场上有很多恶魔或不死仆从的时候去使用神圣手榴弹。
【墓石牌】AI现在不被鼓励在己方场上没有仆从的情况下召唤狗狗。(因为在那种情况下狗狗的战吼效果无法发动。)
【墓石牌】现在可能在游戏过程中改变一个仆从的种族信息。
【墓石牌】现在当你用鼠标指向一个场上的仆从时,仆从细节窗口会显示关于这个仆从的信息,而非它对应的卡牌在数据库中的信息。
【墓石牌】每个玩家现在总共只有30张卡牌,所以疲劳效果可能更容易出现。(依然需要更好的界面表现。)
【墓石牌】物品卡和法术卡现在会在牌面上显示其种类。
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【墓石牌】改变了仆从卡牌渲染类接受的额外参数列表的类型,此前是数组,现在是哈希表。
【墓石牌】仆从卡牌渲染类现在可以接收一个仆从实例作为参数,用于覆盖来自数据库中的一些信息。
【墓石牌】加入了一个工具模组
【墓石牌】卡片上关于物品效果和法术效果的数值现在可以根据当前状况实时改变。
【墓石牌】在玩家类中加入了可以改变物品和法术效果的函数。
【墓石牌】在生命药水的执行代码中加入了一步来计算各种修改。
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【墓石牌】修复了阿腾教徒可以在受到0点伤害的时候也让他们的主人抽一张卡的Bug。