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[Neolithic]To the End News

Update, Version 20230508


English
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[Age of Wonders 4]Removed exchange passwords as we have a winner.
[Minesweeper]Increased the GPA coin rewards on middle maps. ( 3->5)
[Minesweeper]Increased the GPA coin rewards on big maps. ( 8->12 Thanks to the feedback of "sager wang von peking")
[Animation]Added a very smooth animation for the default FPS cross. (It's generated by code)
[Firearms]Guns now display their headshot damage modifier in their item detail windows.
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[FPS Mode]The gun's cross animation is now a loop_animation instead of a bitmap anymore. It can now be easily changed by giving a different animation ID. (The previous bitmap version is less flexible.)
In theory, a gun module can now change the cross animation. But, we will need a module for testing to verify that.
[Firearm]Guns now have variables to decide their own headshot damage modifier. (The modifier cannot go below 1)
简体中文
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【奇迹时代4】移除了兑换暗语,因为我们已经有了一名优胜者。
【扫雷】中等地图的GPA金币奖励增加。(3->5)
【扫雷】大地图的GPA金币奖励增加。(8->12 感谢【sager wang von peking】的反馈)
【动画】加入了一个由代码生成的非常顺滑的FPS瞄准准星动画。
【枪械】所有的枪现在会在它们的物品详情界面中显示爆头的伤害调整值。
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【第一人称射击】第一人称射击模式下的准星现在用一个循环动画显示而非此前每帧更新一张贴图来实现。于是,现在要替换这个准星只要改变一个动画ID就能完成。(此前的贴图实现方式缺乏这种灵活性。)
理论上现在枪械模组可以改变一把枪的准星动画。但是,需要一个实际的模组来测试验证。
【枪械】现在所有枪械可以自行决定它们的爆头伤害修正率(该数值无法低于1)

Update on The Age of Wonders 4 Give-Away: We Have A Winner!

https://steamcommunity.com/profiles/76561199399226818/recommended/1519140/
The winner is: sager wang von peking
Congratulations!
Thanks for your participation.
The active key has been sent.
We may have more giveaways in the future. :)

优胜者是:sager wang von peking
恭喜!
感谢参与。
激活码已经发送。
以后我们可能还会有类似的活动。 :)

By having this competition, I can confirm we don't have any game-broken bugs all the way to our latest main story in Eygpt by now. :D
基于这次活动的结果,我基本可以确认到埃及为止的主线剧情没有发生会导致游戏进行不下去的Bug了。:D

Update, Version 20230507


English
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[Gun Modification]New module: Very Scary Pistol Muzzle
[Dragon's Treasure]The cat now sells: " Very Scary Pistol Muzzle," "Extended M1911 Mag," and "Extended Rifle Mag."
[Dragon's Treasure]The cat here can now help you to modify your guns.
[Dragon's Treasure]The cat now moves in faster.
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[Gun Modification]Added code to cover more edge cases.
Added a new layer in the "unified_special_attribution_draw" function so that weapons can calculate their special attributions with modules.
"unified_special_attribution_draw" can now take additional parameters that work as a prefix to special attributions.
Added a utility function to calculate the special attributions of a weapon when taking the consideration all modules.
When calculating a character's special attribution, the game will now take the consideration of weapon modules.
Because about 700 lines of code are involved in today's change. I ordered my AI to take care of some of the programming. Bugs are possible.
In theory, that makes modules capable to add all kinds of special attributions to weapons. (More tests needed.)
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[Gun Modification]Fixed a crash in the item detail window caused by a gun's incorrect ammo type ID.
简体中文
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【枪械改造】新部件:非常吓人的手枪枪口
【龍之宝库】这里的猫猫现在会出售【非常吓人的手枪枪口】,【扩展M1911弹夹】,【扩展步枪弹夹】
【龍之宝库】这里的猫猫现在可以帮你进行枪械改造。
【龍之宝库】这里的猫猫从屏幕右面划进来的速度加快了。
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【枪械改造】针对一些极端情况加入了更多的代码检测。
在【unified_special_attribution_draw】函数中加入了一层来计算武器在部件改造后的特殊属性数值。
【unified_special_attribution_draw】现在可以带有一个对于特殊属性的前缀的参数。
加入了一个通用的工具函数用来计算武器在加入部件修改后的特殊属性数值。
当计算角色特殊属性的时候,系统现在会考虑到来自武器的模组上的特殊属性。
因为涉及700行代码的改动。我让自己的AI去处理了部分的编程工作。所以,可能会有Bug。
理论上,这会让武器模块可以给武器加上各种特殊属性。(需要更多的测试。)
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【枪械改造】修复了枪械因为存在错误的弹药ID而导致的物品信息窗口崩溃。

Update, Version 20230506


English
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[Gun Modification]Added data to Desert Eagle to allow modification of 5 different parts of this type of gun. (Same as all pistols)
[Gun Modification]Added data to M249 to allow modification of 6 different parts of this type of gun.
[Gun Modification]Added data to AWP to allow modification of 6 different parts of this type of gun.
[Gun Modification]Added data to AK-47 to allow modification of 6 different parts of this type of gun. (Same as all Assualt Rifles)
[Gun Modification]Added data to PPSh-41 to allow modification of 5 different parts of this type of gun. (No grips.)
[Wiki]Updated all the above information to the game's Wiki. All guns in the game can now be modified. (Still, need more modules to be added.)
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[Gun Modification]Fixed a bug that causes the system fails to set up a gun module's install costs correctly.
[Gun Modification]Fixed a bug that allows installation/removal of modules even when without enough money to pay the gunsmith.
简体中文
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【枪械改造】在沙漠之鹰上加入了新的数据,使其存在5个可以修改的不同部件。(和所有手枪一致)
【枪械改造】在M249上加入了新的数据,使其存在6个可以修改的不同部件。
【枪械改造】在AWP上加入了新的数据,使其存在6个可以修改的不同部件。
【枪械改造】在AK-47上加入了新的数据,使其存在6个可以修改的不同部件。(和所有突击步枪一致)
【枪械改造】在波波沙-41上加入了新的数据,使其存在5个可以修改的不同部件。(没有握柄)
【维基】将上述所有信息更新到了游戏的维基中。现在已经覆盖了游戏中所有出现的枪械。(还需要加入更多的零件。)
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【枪械改造】修复了一个系统无法设置正确的部件安装费用的Bug。
【枪械改造】修复了一个允许在金钱不足的情况下也可以进行枪械改造的Bug。

DD#119 Kung Fu and Gun-Fu Part I And... A Surprise!

Hi, everyone welcome to another week's developer's diary.

We started by including Harold in our gift/relationship system this week. When he is in the Safehouse, you can send him gifts to improve your relationship with him. Meanwhile, he is now a skill trainer that can teach you some melee combat skills. After all, he is the Kung Fu master of your organization. By improving the relationship more skills will appear and training will become cheaper. Unfortunately, in the latest main story, he is currently in Egypt. Thus, it's possible our main character may have missed those new interactives with him. But don't worry. After the story in Egypt is completed, I will put him back in the Safehouse.

The second major update is the gun modification system. As many other types of equipment may get prefixes to let them be a bit unique, the current lack of diversity on guns makes them feel a bit boring even though they are still quite powerful in the game. Maybe they will have prefixes as well in the future. But, for now, I think it is nice to have another solution that lets players have more control over their guns. So, here comes the gun modification system. Basically, I added different component data on guns. They work like slots that you can insert different modules on them that modify the attributions of your original guns. Technically, a gun module may be able to change the firepower, the ammo capacity, the recoil, the speed, the physical defense, the magical defense, and even the ammo type of gun. They will likely be able to affect more in the future. Each gun may also have different types of module slots such as the muzzle, barrel, sight, grips, mags, and stock, They work similarly to equipment slots on your character. Currently, you need to find a gunsmith to help you install or remove a module on a gun. They may charge a service fee. But, otherwise, you can modify your guns freely as long as you find the right modules that can fit that slot. Removing a module will not make it disappear.
Here is an example:

This is a Ukrainian Zbroyar Z-15 assault rifle (also known as UAR-15. It's a Ukrainian version of the AR-15 rifle with some improvements.) On the image, I have installed an extended rifle mag to make it have increased ammo capacity. That can allow us to deal with about 10% more damage when fighting against any orcs or Z-ombies which can be common in our supernatural world. :P

We also have some bonus features that come along with this new system. You can now rename your guns during modification. Meanwhile, there are no more restrictions on who can use guns. Now all your teammates can use guns. It's just some may be able to use guns more efficiently than others. But, the point is, all good people shall have the right to arm themselves when facing evil. There shall be no taboo here. If there are any lessons from recent events in the world that teach me anything, that is, weapons in the right hands can save lives. You know I am talking about Ukraine again. :)
Please note, this entirely new system just finished the programming of its core functions this week. There may be bugs, there will need more content. Please let me know if you see a bug or have suggestions. All feedbacks are welcome.
Please check the wiki page for more details: https://neolithia.fandom.com/wiki/Gun_Modification

Now, here comes the surprise part as I mentioned last week.
No, the gun modification is not a surprise. The surprise is the giveaway of a copy of the Age of Wonder 4 standard version!
I know it's a great game. Thus, I pre-ordered it. But, under some secret contracts with Paradox sealed behind NDAs, I also received another copy of it. That is the one I plan to give away.
Here is a short version of how to get it:
1, I added 4 passwords in the game. They are spread over 4 different nations in the game.
2, Here is the 5th password in this developer's diary "The tyrant will fall, and the justice will be restored."
3, By combining those 5 passwords you will get a short story that may or may not be related to real-world events.
4, The first person who posts those 5 passwords and where to get them in a Steam review of this game will receive a free copy of the Age of Wonder 4. (Please contact me after you post that.)
The review's visibility must be "public" during this event.
5, If there are multiple posts, the winner will be decided by the posting time or the editing time whichever is later in the review according to Steam. The earliest poster wins.
6, If you have already made a review of this game, you can edit the existing review to add information about the passwords and where you got them from. (Please do not edit it again as it will update the editing time to a later date.)
7, You are free to upvote or downvote the game. It does not matter. But, please keep your review existing for at least 6 months in case of any disputes.
8, The passwords are not localized as I didn't put them in localization files to counter any potential data-mining attempts. When posting them, please keep them as is.

More details on why use the Steam review system:
1, Players in China are unable to access many online platforms such as Discord and Steam Community.
2, Players outside China have security concerns to use QQ or WeChat.
3, Steam Review system provides a common ground that both sides can have access to. It also can let us know the timestamp when the review is posted and the identity of the poster on Steam.
Thus, I consider it can make the entire event fair and transparent.
A higher review amount does help make more impression of this game on Steam.
However, that's not something I care much about. :)
Thus, you can always delete your review later when this event is over.

Some clues about the passwords:
1, They are spread over 4 different nations in the game.
2, One may be quite easy to find.
3, One may require you to go back in time.
4, Those who have progressed deep in the main story shall have some advantages in this competition.
5, Leave no rocks unchecked.

This is the first time that I am doing this. Let's see how it works out. Maybe there will be more later. Have fun. :)

Today's changelog:
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[Age of Wonder 4]Added 4 secret passwords in the game that can be used to exchange a free copy of Age of Wonder 4. (More details in today's developer's diary.)
[Firearm]Guns now display what kind of ammo they use in their item detail windows.
[Gun Modification]New Gun Module: M4 LMG Drum Mag. (+Ammo Capacity, +Recoil, -Speed, and change the ammo type to machine gun ammo.)
[Outside the Black Pyramid]Illuminati Quartermaster now sells "M4 LMG Drum Mag."
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[Gun Modification]Gun modules can now change a gun's ammo type. (They display this information in their item detail windows.)