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[Neolithic]To the End News

Update, Version 20220122

English
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[Book Store]Increased the number of books generated each time the store refreshes its inventory so that it will be a bit easier to find the book you want.
[Book Store]Some random kids may appear in the book store, totally nothing suspicious.
[Debt Collection]This procedurally generated mission may now have its target in the restaurant or the book store.
[This is a bar]Increased the number of missions generated each time its mission board refreshes.
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[Mouse] Mouse shall no longer trigger the hotkey bar if the mouse's position is outside the window.
[Mouse] Fixed a bug that player character may sometimes move when using the mouse to use a hotkey bar item/skill
[Mouse] Fixed a bug that may cause misclicking when confirming a generic selection window or pop-up window by using the left mouse button in the map scene, resulting in the player character moving a bit. (Technically, added 5 frames of a fast fade out before mouse can trigger another input.)
简体中文
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【书店】增加了每次刷新库存时生成的图书数量从而让找到想要的书籍变得相对更容易一些。
【书店】一些小孩可能随机出现在书店内,这肯定不是什么异常的事情。
【催收欠款】这个过程生成任务的任务对象现在可能会是在餐馆或书店中。
【这是间酒吧】增加了任务板每次刷新时加入的任务数量。
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【鼠标】修复了鼠标在窗口外可以触发地图快捷栏的BUG
【鼠标】修复了使用鼠标使用地图快捷栏物品或技能时角色可能会发生移动的BUG
【鼠标】修复用鼠标在地图上确认某些通用的选择窗口或信息窗口时有可能导致角色误操作向鼠标方向进行小范围移动的情况。(技术上,是插入了一个5帧的渐变并阻断鼠标输入。)

DD#53 Mod System Upgrade and a Book Store

Hi everyone, Welcome to another week's developer's diary.

The first major part of this week's updates is the mod system upgrade.
The mod system can now have a lot of additional data and code in a mod.
To demonstrate some capabilities that mods can achieve now,
here are some examples we can find in the Steam Workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=2720149227
1, a mod that can add new NPCs and stories.
The new Urban Legend mod in the workshop currently proves our mod system can add additional NPCs from a mod to any specific locations in the game. It can also add its own new locations and stories in the future. For now, it just adds a slime mini-boss in the People's hospital in Liu with about a 20% chance to spawn each time you get into that hospital.

https://steamcommunity.com/sharedfiles/filedetails/?id=2723496939
2, a mod that adds...a playable DIO?!
With customized character walking and combat sprites, animations, sounds, and some code, the mod can allow players to play as Dio in our game. It's kinda a display of how powerful our mod system can be. It feels awesome to see a mod like this in our workshop. So, maybe we can just say, this is the greatest high (最高に「ハイ!」ってやつだ!) during the mod system's development thanks to Una who made it. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=2720385037
3, and a mod about...Baguette?!
I know I added some weird Baguettes in the game last week.
But, it appears someone has not been satisfied with all the chaotic funs yet.
Thus, this mod overwrites the baguette weapon's item generation code to make them even more powerful, mathematically.
By the way, Dio and bread? Is that some kind of meme? :)

To summarize, we are likely going to see some interesting mods with a large range of diversity in the future.

The second major part of this week's update is the new book store in Liu.
It serves 2 main purposes for now:
1, It provides an alternative solution to train life skills by reading different books. For now, each existing life skill has a corresponding book that provides its respective EXP after reading.
Thus, there is no need to farm exp of life skills while keep getting failure results.

2, It provides some mini-story content. I try to write some short stories in the description of each type of those books to provide a bit of background about such a book can improve your skills. Maybe, you can even find some references from the game content, popular culture, and history.
For example, you may find the Book of a 996 Programmer is a direct reference to the infamous 996 working system in China, and the book can improve your programming skill.
Some other books may have references much darker and maybe "sensitive."
For example, I have to change the description of the Book of a Heartbroken Mother in the Simplified Chinese version a bit. It's the book for gardening skills in a bit more...symbolic way.


That shall cover most part of this week's update.
It's a quite busy week as I expected. Legal businesses are quite exhausting. After all, it's a hardcore PVP game on the court. On the good side, I won two games this week on Wednesday and Friday. So, at least, I didn't fail anyone.

Meanwhile, as the Steam Lunar sale is approaching, a 25% discount is planned. Thus, no need to buy this game right now if you can wait like one or two weeks. :)


Today's changelog:
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[Book Store]New book: Book of a Heartbroken Mother Vol. 1
[Book Store]New book: Book of a 3D Printing Store Owner Vol. 1
[Book Store]New book: Book of a Soldier From South Vol. 1
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[Steam Workshop]Added an option to visit Valve's Steam Workshop Agreement page. Valve requires all mod developers must agree on this agreement before uploading any mods to the Steam Workshop. (However, the game does not require this. It can accept all mods from any source.)
[Steam Workshop]Mods can now have their own idle animation data. (Previously, they can only overwrite existing ones.)
[Steam Workshop]Added a function to search a specific file among all loaded mods.
[Achievement]Added two achievements in the Steam backend. (It will be an interesting experiment. In theory, mods of this game shall be powerful enough to even trigger achievements in this game if they want to do so.)


Update, Version 20220119

English
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[Book Store]The book store now sells books, papers, and magic pens.
[Book Store]New book: Book of a Forgotten Thief Vol. 1
[Book Store]New book: Book of a Forgotten Thief Vol. 2
[Book Store]New book: Book of a 996 Programmer Vol. 1
[Book Store]New book: Book of a Disappeared Lawyer Vol. 1
[Book Store]New book: Book of an Old Fisherman Vol. 1
[Book Store]New book: Book of Chinese Parents Vol. 1
[Book Store]The book store's inventory will randomly pick a few available books in the store to sell. May you find your book in this place.
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Added an item template that can easily add life skill experience to the user of the item.
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Fixed a typo in the Chinese localization of the document "The History of Veil" (Thanks to 89444640's bug report)
简体中文
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【书店】书店现在开始卖书、纸、以及魔术笔。
【书店】新书:被遗忘的小偷之书(第一卷)
【书店】新书:被遗忘的小偷之书(第二卷)
【书店】新书:996程序员之书(第一卷)
【书店】新书:失踪的律师之书(第一卷)
【书店】新书:老渔夫之书(第一卷)
【书店】新书:中国式家长之书 (第一卷)
【书店】书店的商店库存每次会随机选取可用的图书进行贩卖。愿你在这里找到你想要的书。
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加入了一个可以方便地为物品使用者增加生活经验的物品模板。
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修复了中文文本中帷幕的历史这篇文档中的一处错别字。(感谢 89444640的BUG报告)

Update, Version 20220118

English
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[Liu]New location: Book Store (Mostly just map and some Library of Runia reference.)
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[File System]If a graphics file is missing. The game will now try to use an empty image to replace it. If the process is successful, a warning message will pop up instead of an error message that crashes the game. The goal of this change is to limit any potential damage if a player no longer uses a mod while the previous save file still relies on the Mod's graphics asset.
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[Steam Workshop]Fixed the incorrect audio folder location in the ModToUpload folder.
[Liu]Fixed the inconsistent background music volume when entering into the restaurant.
简体中文
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【疁城】新区域:书店 (基本上目前只是地图,还有一些废墟图书馆的梗。)
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【文件系统】当一个图像文件缺失时,游戏现在会自动尝试用一个空白图片替代。如果过程成功,那么只会有一个警告弹出,而不会是一个终结游戏运行的报错信息。这个改变的目的是为了控制当一个玩家不再使用某个MOD而此前的存档中依然依赖于这个MOD的图像资源时可能发生的危险。
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【创意工坊】修复了音效文件夹在ModToUpload文件夹下的位置错误
【疁城】修复了进入餐馆时背景音乐音量突然降低的问题。

Update, Version 20220117


English
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[Steam Workshop]Mods can now have pet data (untested)
[Steam Workshop]Mods can now have attack animation data (tested)
[Steam Workshop]Mods can now add hit and dead graphics data(tested)
[Steam Workshop]Mods can now have a small piece of code that runs right after initial the game's database. (Also known as the "overwrite class", currently runs when getting into the title screen or load a save, tested.)
[Animation System]Reorganized the searching order of attack animation. It now checks from the last one to the first one. (So that it shall match the mod system's overwrite order.)
简体中文
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【创意工坊】MOD现在可以自带宠物数据(未测试)
【创意工坊】MOD现在可以自带攻击动画数据(已测试)
【创意工坊】MOD现在可以自带新的受伤和死亡图像数据(已测试)
【创意工坊】MOD现在可以有一段每次游戏装载数据库后自动触发的代码段。(又被称为"overwrite类",目前会在进入标题画面或读取存档时触发,已测试.)
【动画系统】修改了攻击动画的检索顺序,现在会从数据库内从后向前检测。(从而确保后载入的MOD会正确覆盖先载入的MOD的内容。)