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[Neolithic]To the End News

Public Beta Version 20211114

[previewyoutube][/previewyoutube]
English
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"Edit Map" cheat code now allows all maps can now be exported/imported in both NEOLITHIC format and RMXP format.
Moved the finish map editing option to the end of the list.
Added function to open map folder in the map editing menu.
简体中文
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"Edit Map"作弊码现在允许导入导出所有的地图,可以是NEOLITHIC格式也可以是RMXP格式。
将完成地图装修的选项放在了列表的末尾。
在地图编辑菜单加入了打开地图目录的功能。

Public Beta Version 20211113


English
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New cheat code: "Edit Map" (You can edit any map at any time. But, this cheat code does not save the edited map. It may also have the potential to break the game. Thus, it has a warning message.)
Updated the cheat document to add this entry.
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Added a game option to increase the game framerate cap during combat. (default = +15, max = +90)
It may increase the battle speed dramatically. But, it may also make the first-person shooting mode harder.
The combat result window will now also mention any group member who just leveled up.
The width of the combat result window has been increased. (From 320 to 400.)
The level-up text has been localized.
简体中文
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新的作弊码: "Edit Map" (你可以在任何时候编辑任何一张地图。但是,该作弊码不会保存编辑后的地图。同时这个功能有把游戏玩坏的可能性。因此有一条警告信息。)
更新了作弊码文档,加入了这一条目。
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加入了增加战斗中游戏刷新帧率的选项(默认+15,最高+90)
这能显著提升游戏的战斗速度。但是,也会让第一人称射击模式的难度增加。
战斗结束窗口现在会显示通过战斗升级的角色信息。
战斗结束窗口的宽度增加到了400。
角色升级了的信息现在已经本地化。

DD#42 More Characters, Blood Tainted Furniture, and More Aggressive Vampires

Hello, everyone. Welcome to another week's developer's diary.

It's another busy week in real life. However, the evolution of the game shall never stop.
As the game content keeps expanding, two more playable characters have been added to the game this week.

A thief/assassin and a military veteran.
The thief character already appears in some procedurally generated quests.
They shall provide more diversity to the game in some future content as well.

Although the quarantine sector of Site Demeter is under construction, some furniture that may be used there can already be purchased from the ghost vendor on the 2nd floor of Ardham Hotel, allowing anyone to make their pocket dimension a vampiric creepy place. Some of them also have the function of their normal counterparts. For example, if you don't mind all the blood, you can of course rest on a blood-tainted bed to recover.


However, that's not everything yet.
Now, let's go down to the ugly part that beneath all those happy and merry content.
A new mechanism has been added to the vampiric researchers in Site Demeter.
In short, if any of your group members is bleeding, those vampires will become very excited.
Their detection range will increase; they become faster and ruthless; they will try to approach your group as fast as they are driving by the everlasting thirsty.

Some well-placed barricades and booby traps can still stop them. Although it may be very satisfying to see them all get blown up, it may not be very efficient to place tons of booby traps and then cut yourself.
Thus, a new cheat code to get the map rid of all non-boss hostiles has been added for anyone who wants to live an easy and innocent normal life. After all, the game is meant to be played in a way you chose. :)

That's for this week.
The lawsuit that was scheduled for next Friday has been delayed. Thus, the developer's diary will likely continue as usual.

Today's changelog:
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New furniture: Mortuary Table (With a Body) 1x2 decoration item, sold by the ghost vendor on the 2nd floor of Ardham Hotel.
Added one new playable male character variation.
It's now also used in some procedurally generated quests.
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Optimized the way of generating random office worker type NPC.
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Fixed some localization text missing issue in the procedurally generated quests "research material needed."

Public Beta Version 20211111

English
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The katanas from Dragon's Treasure will no longer have negative prefixes. (Such as "feeble")
New furniture: Blood Tainted Table, 3x1 decoration item, sold by the ghost vendor on the 2nd floor of Ardham Hotel.
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Fixed a bug that Zhao Sandao cannot butch Elephantidae to provide meat.
简体中文
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龍之宝库中的武士刀现在不会带有负面前缀。(比如“脆弱的”)
新家具:染血的桌子, 3x1大小的装饰品,在阿德汉姆旅店2楼的幽灵商人那里出售。
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修复了赵三刀无法屠宰大象类生物获取肉的BUG

Public Beta Version 20211110

English
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Detective Lim shall now provide a more detailed explanation of his mini-game if you ask him what to do.
The katanas bought from Dragon's Treasure are now partially procedurally generated and can have prefixes.
If any of the group members is bleeding, they will be detected by the vampiric researchers much easier.
The thirsty will also drive the vampiric researchers to rush to the group much faster in this case.
A dead Foundation agent can be found in Site Demeter with a document that has the information about this new mechanism change and more details about the containment breach.
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Right after a crash report is generated, the game will now also try to open the folder that contains the report in windows explorer so that the crash report shall be easier to find.
It's usually the game's root folder unless this system somehow gets bugged as well. >_>
In theory, it shall be able to handle a path that contains non-English characters.
Added script block to dynamically change enemy detection range and chasing speed/frequency.
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Fixed a localization error in a document. (Thanks to 渺羽's bug report)
简体中文
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当被问起要如何操作时,林警官现在会更详细地描述他的小游戏的操作方式。
龍之宝库中购买的武士刀现在是部分过程生成的,并且可能带有前缀。
如果任何队伍中有人出血,嗜血的研究员会更容易发现你的小队。
同时他们对鲜血的渴望将会趋势他们更快地冲向你的队伍。
在德米特增加了一个基金会特工的尸体,包含了一份文档,文档中记录了这个机制变化,以及更多的关于这场收容突破的信息。
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当一份程序崩溃报告产生时,现在游戏会同时在windows档案管理器中打开包含那份报告的文件夹,从而使之更容易被找到。
一般来说会是游戏本身的根目录,除非这个功能本身出BUG了。>_>
理论上它应该可以处理包含非英语字符的文件夹路径。
加入了可以插入的代码段动态调整敌人的探测范围和追踪距离/频率。
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修复了一篇文档中中一处本地化错误。(感谢渺羽提供的Bug报告)