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[Neolithic]To the End News

Public Beta Version 20211109

English
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The Guan Dao bought from Dragon's Treasure may now have prefixes.
The elevators in Ardham Hotel will now mention there are keycard slots on them.
New furniture: Blood Tainted Partition. 3x1 decoration item, sold by the ghost vendor on the 2nd floor of Ardham Hotel.
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Updated the input box to make it get inputs more correctly. It may likely solve the BIG5/JIS/KSC to UTF8 problem. However, some anti-virus software may start shooting false-positive again. I will handle it by sending them some emails.
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Fixed a crash caused by a select window's index somehow becoming float. How did a window's index become float requires further investigation. (Thanks to 渺羽's bug report)
Fixed a collision update issue in some cases after an event is forced to move. (Thanks to 渺羽's bug report)
Fixed a few localization bugs. (Thanks to 渺羽's bug report)
简体中文
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从龍之宝库购买到的关刀现在可能带有各种词缀。
阿德汉姆旅店的电梯现在会提示上面有个门禁卡的插槽。
新家具:染血的挡板 3x1大小的装饰品,在阿德汉姆旅店2楼的幽灵商人那里出售。
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更新了输入框使获得的数据更精确。主要用于解决BIG5、JIS、KSC的输入可能会变成乱码的问题。不过,该更新可能导致一些杀毒软件开始误报。我将会开始对他们发送邮件来解决。
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修复了一个窗口光标的数值变为浮点数的导致的崩溃。而窗口光标为什么会变成浮点数的原因还需要进一步调查。(感谢渺羽提供的Bug报告)
修复了一个事件强制移动后碰撞列表未更新的BUG(感谢渺羽提供的Bug报告)
修复了几处本地化文本错误(感谢渺羽提供的Bug报告)

Public Beta Version 20211108

English
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New furniture: Blood Tainted Restraint Bed
It's 1x2 in size. It can be used just like a normal bed. It's sold by the ghost vendor on the 2nd floor of Ardham Hotel.
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Improved some win32api code compatibility and reduced the dependency on RGD functions.
简体中文
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新家具:染血的拘束床
1x2大小,可以和普通的床一样使用,在阿德汉姆旅店2楼的幽灵商人那里出售。
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提高了一些基于win32 api的代码兼容性,同时降低了对于RGD的依赖。

Public Beta Version 20211107


English
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Added 1 more male playable character variation.
Added a door to the building in the Queensmouth Junkyard. But, it's still working in progress. Thus, there is no way to open it for now.
New area: Site Demeter Quarantine Sector (Only a very small part of it is currently accessible.)
The entrance elevator of Site Demeter can now directly go to any floor of Ardham Hotel. No need to go back to the first floor anymore. As long as the elevator is powered.
简体中文
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加入了一个新的可用男性角色造型。
王后镇垃圾场的建筑上加上了一道门。不过由于里面还在施工。所以目前无法开启。
新区域:前哨站点德米特-隔离部(目前只有非常小的一部分开放)
德米特站点入口的电梯现在直达阿德汉姆旅店的任何一层楼。不用再首先返回第一层。只要电梯的电源还是接通的状态。

DD #41 Window Configuration and More Content in Ardham.

Hi, everyone. Welcome to another week's developer's diary.

First, I shall declare our total victory in the stock market.
Perfect World has reached my target price of 19, thanks to the metaverse concept.
Thus, I think it's a good time to sell it out with about 30% profit from this journey lasted about 3 months.
I was just defending this industry in a country that hates games at the beginning.
Not many believed in the success when the price was 14.
https://store.steampowered.com/news/app/1519140/view/2969550118717450488
Now, it's time to harvest. It's time to reap what I sow in a good manner.
When another tragedy happens, I shall once again go back there to save the day.
But, when everyone is happy in the market like it is right now, you can rarely find me.

As a result, the financial situation of this game's development is pretty good right now.
I have the luxury to work on this project without the need to worry about money, to make it a true indie project.
The game is never about money or profit as I can easily make a lot more elsewhere. (After all, I just showed everyone how to do that. :P)
It's about those old memories. Thus, even the engine is from a past many have forgotten.

Even though, the engine may be flawed and outdated.
I still think I can make it work better.
Thus, in this week's update. We now have a window that contains the necessary settings to better control window size and a switch to turn the full-screen dark background on and off.
A tutorial that comes with a full voice-over that will also guide any new players to this window that few other old RPG Maker games had before.

Here is the result from a 1920x1080 monitor.



Meanwhile, the content development in Ardham and Site Demeter continues.
The 4th anomaly that can cause an instant game over now can be found in the research sector.
Its document is missing. It does not look like an anomaly at all. It's not in a containment cell.
However, whoever "triggers" it may face severe consequences.
The Foundation uses it as part of Site Demeter's security mechanism to dispose of any uninformed intruders and inflitrators. A counterespionage method in a paranoid paranormal world.
With such paranoia, it leads to the death of an agent whose body can be found on the second floor of this hotel.

In addition to those new stories, "programming" is now a generic prefix that may appear on different items to improve the user's programming levels. Someone told me to add a programming baseball bat, claiming they can use it to hack any computers by...literally hacking them. I think this idea is kinda legit.

That's for this week.
The game will soon be released into early access next month. Unfortunately, the developer's diary on Nov.19 may be delayed as I need to fly to another city to participate in a lawsuit to bring more justice to this country with my foolish self-righteousness.

Today's changelog:
English
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There is actually a 4th anomaly in the research sector of Site Demeter. It's part of the site's defense mechanism
Its document is missing. It may lead to a bad ending. But, with the autosave feature of the game, I don't think it's going to be a big problem.
Adjusted the layout of the research sector of Site Demeter a bit.
Added a secret passage and its switch in the research sector of Site Demeter.
Added an alarm decoration in the research sector of Site Demeter.
New cheat code "We need cleaners." (Remove all non-boss hostiles on the map.)
Updated the cheat document to include this change.
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Added a control switch to enable/disable hotkeys
Disabled hotkeys and the hotkey bar when editing a map to avoid system conflicts. (For example, change your pocket dimension)

Public Beta Version 20211104

English
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Baseball bat may now also have the programming prefix. (Because someone asked it for memes.)
Added a new coffin furniture variation.
Reduced the number of vengeful sprites that may spawn on the 2nd floor of Ardham Hotel
Skill: Vision of Terror is now affected by "dark" element modifiers. The skill description also updated this change.
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Added a tag for all fruit items.
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Fixed a bug that the "fishing rod" tag is considered an element when calculating damage.
简体中文
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棒球棍现在可能带有程序员前缀。(因为某人提到了这个非常恶搞的建议。)
加入了一种棺材家具的图像变种。
降低了阿德汉姆旅店2楼可能出现的复仇怨灵的数量
技能:恐怖视界现在受到“暗”属性调整。在技能的说明中现在也会显示这个变化。
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加入了一个对于所有水果类物品的标识
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修复了“钓鱼竿”标签被作为一种元素计算在伤害计算中的BUG