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[Neolithic]To the End News

Public Beta Version 20210803


English
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New weapon: A Stack of Money (It's sold by the Illuminati Merchant. It can be melt into paper.)
New material: Cotton
New offhand item: Illuminati Body Pillow. (Procedurally generated. Sold by the Illuminati Merchant. It can be melt into cotton. Provide HP regeneration.)
Ectoplasm and Slime Goo are now considered as crafting materials. Thus, you can now carry 9999 units of them each.
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Changed the quote marks in traditional Chinese localization. They are changed to 「」 from “”
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Fixed a typo in the English localization of the basic sword blueprint during crafting items in 3D printers.
简体中文
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新武器:一捆钞票(光照派的商人那里出售。可以被分解为纸张原料。)
新的制造原料:棉花
新副手装备:光照派等身抱枕。(动态生成的物品。光照派商人那里有售。提供每回合的生命恢复。)
灵质和史莱姆粘液块现在被认为是制造原料。因此,你可以每种携带9999个。
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對繁體中文的引號進行了替換。现在将会使用「」而非“”
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修复了基础剑的在从3D打印机中打印时的一处英语错别字。

The Portrait Customization (Public Beta Version 20210801)

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English
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More dialogue options for the Illuminati Merchant.
Added a dialogue option for the strange girl, revealing his role in the Illuminati front base.
New item: Flashbang. (It can be purchased in the Bazaar.)
Illuminati mercenaries are now equipped with flashbangs in combat. (Just like they did in the story when raiding the Queensmouth police station.)
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The "Blind" state is now localized.
Some character portraits are now exposed into the "sp/Mod/Graphics/Pictures/face" folder for easy customization and making mods. (The rest are not exposed for license and other reasons.)
Changed the way to call the drawing of the main character portrait in dialogues.
Used a script to replace all the drawing functions of the main character in dialogues with the new one. (More than 100 places are changed by this script. But, I trust doing so by a program can minimize the possibility of causing because by eliminating human errors.)
YOU CAN NOW USE ANY PNG/JPG/JPEG/BMP FILE ON YOUR COMPUTER AS YOUR PORTRAIT!!!
If the file is missing or cancel during portait customization, the portrait will revert back to default.
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Fixed a boombox crash when open file in slow computers.
简体中文
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光照派商人的更多对话选项。
为奇怪的小女孩加入了一个新的对话选项,表明他在光照派前线基地中扮演的角色。
新物品:闪光弹。(可以在巴扎购买到。)
光照派的佣兵现在在战斗中会使用闪光弹。(就和他们在故事剧情里攻击王后镇警察局时一样。)
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致盲状态本地化完成。
部分角色的头像被转入了开放的"sp/Mod/Graphics/Pictures/face"文件夹下,从而可以更好的制作mod和自定义。(未被暴露的那些受限于美术资源的授权等原因。)
改变了在对话中调用绘制主角肖像的方式。
使用了一段代码自动化地将游戏中使用旧方式调用主角头像绘制的代码换成了上面的新代码。(大约有100多处地方发生了改变。但是,我认为使用这种方法来做代码的自动替换可以最小化产生BUG的可能性。毕竟,其中基本不会有人为错误发生。)
你现在可以用你电脑上的任何PNG/JPG/JPEG/BMP文件做自己的头像了!!!
如果该文件随后无法被找到,或者在选择自定义头像时选择了取消,那么头像将会回到游戏的默认头像。
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修复了音乐播放器在较为缓慢的电脑上的一个崩溃。

DD#27 The Masks

Agents and investigators, it's time for another week's developer's diary.

But, first, we are having some suspicious situations in Liu.
Your operations have been watched by those guys.

They are monitoring you from a distance. They will escape if you get too close.
However, you can still get rid of them by deploying traps.


They are wearing Chinese opera masks. Thus, it is likely that the Dragons (or at least the Dragon's subdivisions in China) are sending them to you. There is no evidence so far. Their motivations are also unknown for now.

Regarding the masks, here is what an Illuminati doctor says:


In this secret world, everyone wears masks for quite obvious reasons.
Almost everyone wants to keep things quiet to avoid getting too much attention. The civil system in the "normal" world can't fully understand what is happening. Thus, a hunter who kills a human-like monster in a city may still be charged with murder. Furthermore, in a city like Liu where there are security cameras everywhere, even a slight crime may be detected immediately and police forces will get called in. Secrecy becomes so important that someone built "This is a bar" to work as a huge brainwashing center making sure people will think all the strange things happening around them as "normal." No matter what that is, it can be simply explained: "Because...this is a bar..."

The exception is when members of secret societies find themselves already in a hot spot where a crisis is already taking place. The zombie outbreak in Queensmouth is in such a case. Local residents are under direct threats of supernatural activities. They have seen enough and there is no need to cover their eyes. At least when such a crisis is still ongoing. In this case, the masks worn by different secret society members may serve a different purpose. It may provide protection or attribution enhancement to let agents handle the situations better. For example, in one of this week's updates, the blueprints of Illuminati's gas masks can now be acquired. Craft them from a 3D printing machine and you can find them very useful against poison hazards.

Meanwhile, as the development is back to the north side of Queensmouth town, the main story will be continued from here. The Illuminati front base can now be entered if you've already completed previous stories. Their soldiers may or may not be hostile to you depending on your story progress and the choices you make.

The Mayor of Queensmouth can now also be found in the town hall. But, he has become something...different.

The shade does not only consume people's memories, invading the collective consciousness of humanity. They may sometimes infect and turn people as well. When he is defeated, you may discover the tragedy of his own story and a clue about how the shade comes to Queensmouth in 1978 in the first place.

That's for this week. More story-related content is scheduled next. But, making art assets is very time-consuming and I am honestly not really good at that.

Today's update log:
English
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Added a strange girl in the Queensmouth Airport Control Center.
Added a merchant and Illuminati Shirt in the Queensmouth Airport Control Center.