1. [Neolithic]To the End
  2. News

[Neolithic]To the End News

Update, Version 20221024


English
##########Content############
[TTS]Added reading speed setting to the game setting menu.
[TTS]The game's voice-over volume setting now affects the TTS reading volume.
[TTS]Added default volume value to each language's localization setting.
[Furniture]New Cooking Device: "Free Villager" Stove.
[Oasis Teahouse]Added a new room on the 2nd floor. Added a "Free Villager" Stove in this room.
##########System#############
[TTS]The C++ side further exported the voice reading speed parameter to the Ruby script for the game to control.
[TTS]The C++ side further exported the voice reading volume parameter to the Ruby script for the game to control.
简体中文
##########Content############
【对话语音播放功能】在游戏的设置菜单中加入了改变阅读语速的选项。
【对话语音播放功能】游戏的语音音量设置现在会影响朗读的语音的音量。
【对话语音播放功能】在各语言的本地化文本配置文件中加入了一个默认的朗读音量数值。
【家具】新的烹饪设备:『乡野村夫』灶台。
【绿洲茶馆】在2楼新加入了一个房间,房间中有一个『乡野村夫』灶台
##########System#############
【对话语音播放功能】 C++侧进一步提供了可以控制阅读语速的函数供游戏的Ruby脚本使用。
【对话语音播放功能】C++侧进一步提供了可以控制阅读音量的函数供游戏的Ruby脚本使用。

Update, Version 20221023


English
##########Content############
[TTS]You can now interrupt the TTS and make the reading stop before it ends.
##########System#############
[TTS]TTS will now ignore all the escape characters.
[TTS]Made TTS perform better when reading a sentence that occupies multiple lines in the game.
[TTS]Changed the way to play TTS, they are now using async methods. Thus, the game no longer hangs up till it's done. (Hopefully no memory leaks/deadlocks in multi-threads.)
[TTS]Exported more TTS-related functions from the C++ side to the Ruby script for better flow control.
[TTS]When the system is unable to read a text, it will now time out after 0.5 seconds instead of making the game no longer respond indefinitely.
##########DEBUG#############
[Egypt]]Fixed 3 tile bugs that allow players to move onto some roofs of the buildings in Baldat'Aten'Almaleuna
[Oasis Teahouse]Fixed a bug that the option to rent a room misses its Chinese localization text.
简体中文
##########Content############
【对话语音播放功能】你现在可以打断语音的播放,在其阅读完成之前就终结掉播放的过程。
##########System#############
【对话语音播放功能】在播放语音时现在会自动过滤掉游戏中一些不会显示的转义字符。
【对话语音播放功能】使朗读一句位于多行上的句子时更加顺畅。
【对话语音播放功能】语音朗读现在使用异步方式进行。游戏不会再在播放完语音前被挂起。(希望在多个线程之间不会发生死锁和内存泄露。)
【对话语音播放功能】将更多的C++侧的函数暴露给了RUBY侧的脚本,用于更好的进行流程控制。
【对话语音播放功能】当系统长期无法解析要阅读的文本,会在0.5秒后触发超时而非使游戏永远没有响应。
##########DEBUG#############
【埃及】修复了三处导致玩家可以移动到巴达图'阿腾'阿玛拉乌那图城内一些房顶的bug
【绿洲茶馆】修复了租用房间的选项没有中文本地化的Bug。

Update, Version 20221022 The TTS


English
##########Content############
[TTS] During the dialog, you can now click the "S" key to let your computer read the dialog text for you.
[TTS] There is an issue regarding the traditional Chinese language. As I have no idea if you are using a computer in HK or TW region. Thus, it's currently set to TW.
[TTS] The TTS settings are exposed to the localization file: language_configure.loc. If the setting does not work, you may want to change LLC_CONFIGURE_TTS_SPEAKER to a different one.
[TTS] For example, players in HK may likely need to change it to "Name=Microsoft Tracy Desktop" (Hanhan is for TW.) You can find all the TTS voices on your computer in your registry path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens\
[TTS] The English language has the best quality. I blame Microsoft for that.
[TTS] Added TTS-related information to the tips menu and at the very start of the game.
[3D Printing]Missing materials shall now display as red on the crafting UI.
##########System#############
Added some faith-related classes. (Still quite early working-in-progress.)
Added TTS functions using windows system SAPI. (I stole this idea from Paradox's Stellaris team while also making some improvements to make it a bit more flexible.)
简体中文
##########Content############
【对话语音播放功能】在游戏中的对话出现时,你现在可以按下"S"键,让系统的语音帮你朗读游戏的对话内容。
【对话语音播放功能】对于繁体中文目前有一个小问题。因为我无法确定用户是在香港还是台湾地区。因此,当前默认设置的是台湾。
【对话语音播放功能】所有的语音播放的设置均已经被输出到了各个本地化文本的 language_configure.loc文件内。如果游戏中没有声音,可以尝试更换LLC_CONFIGURE_TTS_SPEAKER到另外一个语音。
【对话语音播放功能】比如,香港的玩家可能需要把这个设置更改为 "Name=Microsoft Tracy Desktop"(默认的Hanhan为台湾地区语音库)所有在本地安装过的语音库可以在注册表的这个位置找到: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens\
【对话语音播放功能】当前似乎英语的效果最好,这显然是微软的错。(✺ω✺)
【对话语音播放功能】把对话语音播放功能加入到了游戏的帮助菜单中,同时在游戏一开始的时候也会提及。
【3D打印】缺失的原料现在会用红字显示在制造界面上。
##########System#############
加入了一些和信仰有关的类。(早期施工中。)
加入了利用Windows操作系统的SAPI进行游戏中的文字转语音播放的功能。(对,我是从P社的群星组那边偷来的想法,顺便做了点改进。)

DD#92 Halloween and Some Upcoming Discounts.

Hi, everyone. Welcome to another week's developer's diary.

The Halloween of this year will soon be here.
Thus, I got a breakdown for this year's Halloween content.
Please check the details here:
https://store.steampowered.com/news/app/1519140/view/3379414465902158880

As a game about supernature and secret societies, it's certainly something we shall celebrate. Thus, the game will also be on sale from Oct.24th to Nov.2nd (+/- 1 day depending on your time zone.) This is the first discount after our previous price increase when the first chapter of the main story concluded in Queensmouth. Following Halloween, it seems we are also not too far away from some other festivals.
Thus, I will list all the discount dates the game will have till the end of this year here.
They are:
Halloween Sale starts on Oct.24th
Thanksgiving Sale starts at the same time as the Steam Autumn Sale.
An ancient NEOLITHIC festival and the game's Steam release anniversary starts on Dec. 4th
Christmas starts at the same time as the Steam Winter Sale.

Even with the ongoing war, COVID, inflation, and the energy/food crisis, it's likely humanity will survive this another year. So do the game's updates. :)

Other than the Halloween-related content, I am also still working on the Egypt part of the game. The teahouse got a second floor, and it now also has random adventurers come to visit. There are also more infrastructures in the building such as the smelter and pet service. Outside this seemly safe haven, the Aten Cultists now drop better loot, including the spellbook of the fireball.

Meanwhile, real life never stops to amuse me. Thus, I put such things right into the game.

Who knows if it has anything to do with the stones that bring misfortune? :)

So, that's for this week. Hopefully, everyone can have fun in the upcoming spooky week and stay alive. :)

The Incident UPEI0633-2022-A

Hi, everyone, this is a special breakdown announcement of all the Halloween content added to the game in recent weeks. (It's not a DLC release. But, apparently, Steam's announcement system does not have a category for permanent additional content for Halloween events.)

Last year, the Halloween content was limited to the haunted 2nd floor of Ardham Hotel with ghosts and Halloween-themed items, revealing a tragic attempt to contain a certain threat in town.
https://steamcommunity.com/games/1519140/announcements/detail/3090025847761183583

This year, we got a lot more content for Halloween.
Let's start with the video footage of Incident UPEI0633-2022-A, you can find it on a computer in the research sector of Site Demeter.
[previewyoutube][/previewyoutube]
Oh, well, the Foundation screwed up something once again. :D
After all, they are not the much more famous SCP Foundation in another universe. Even if they are, those characters certainly means:
Secure
Containment-breaches
Pull-it-off.

OK, enough for the Foundation jokes. Here is a fun fact, the video is censored in China in real life. When the video is censored, you know you did something right regarding Halloween. It's meant to be scary.

The document about the curse stones also mentioned a small-scale conflict between the Foundation and the mainland China branch of the Dragon. Thus, censorship is expected. But, I don't think the Foundation doesn't have anything to penetrate the Great Firewall. So, here we go:
https://cdn.akamai.steamstatic.com/steam/apps/256911741/movie_max_vp9.webm?t=1666191317
It's the same video. But, it's accessible behind the Wall.

Now comes the question, why do we specifically mention this incident?
Well, Steam tells me that we need a Halloween Event.
OK, OK, that's nothing to do with Steam.
The truth is...
Well, we know the curse stones from 2004 just arrived a few updates ago. We know we have some Pumpkin Men on the run in the research labs of the Foundation.

Yes, those guys.

So, here comes the story about their origin, where they came from.
You can find video footage and documents about what went wrong in an already doomed Foundation facility.

They are a new type of enemy in the game. But you can also capture them and turn them into pets.

What makes things more fun is, they are technically still plants, they grow from seeds. The special seeds are cursed by the curse stones, just as mentioned in the video. Thus, right near the computer where you can find the footage, you will also find the recipe about how to create such seeds. By combining your 3D-printing skills and your gardening skills, you can make those Pumpkin Men appear outside the labs of the Foundation. After all, it's time for Halloween.

Alongside the supernature part of the game, we also got normal pumpkins that can grow from their seeds added a few weeks ago. You can carve them into decorations, cook meals, and make pumpkin juice from them. What can go wrong with just that? :)

Anyway, Happy Halloween! Sometimes, I wonder whether the world in this game or real life is crazier. :)