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[Neolithic]To the End News

Version Update 20211225

English
#########System################
Added a function to compare two languages and get all the missing localization keys.
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[Chinese Localization]Fixed a bug that when petting the dog, the system displays information about petting a cat. (Thanks to 89444640's bug report)
[Chinese Localization]Fixed a boy's missing dialogue in the Unfinished Building 4F. (Thanks to 89444640's bug report)
[Chinese Localization]Fixed a typo in Site Demeter's vampiric weapon document. (Thanks to 89444640's bug report)
[Chinese Localization]Fixed the entire power room in the Ardham Hotel lacks Chinese localization. (Thanks to 89444640's bug report)
[Chinese Localization]Fixed a control panel before a certain "elevator" in Site Demeter lacks localization. (Thanks to 89444640's bug report)
[Game Menu]Fixed a bug that when canceling save the game, the index of the menu will be set to "Character" instead of "Save."(Thanks to 89444640's bug report)
[English Localization]Fixed the text of localization key "LLC_COMMON_HER" and "LLC_COMMON_HIS"
[Chinese Localization]Fixed the missing text of "LLC_PERK_NONE"
[Chinese Localization]Fixed the missing text of "LLC_CHEAT_Karma"
[Chinese Localization]Fixed the missing texts of some objects in the Inner Lab of Site Demeter.
[Chinese Localization]Fixed the missing description text of a deployed steel chair.
[Chinese Localization]Fixed the missing text when citizen-type NPCs escape from a player's evil deeds.
[Shop Scene]Fixed a bug that the detailed item window may have empty text in a rare case. (Thanks to 89444640's bug report)
简体中文
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加入了一个对比两种语言并且获得两者之间存在差别的本地化子串键值的功能。
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【中文文本】修复了和狗玩耍时,系统显示撸猫的文字错误。(感谢89444640的BUG报告)
【中文文本】修复了未完之建筑4楼小男孩对话中缺失一段对话的BUG。(感谢89444640的BUG报告)
【中文文本】修复了德米特基地关于吸血武器的文档中的一处错别字。(感谢89444640的BUG报告)
【中文文本】修复了阿德汉姆旅店电源房间整个房间的缺乏中文文本汉化的BUG。(感谢89444640的BUG报告)
【中文文本】修复了德米特站点中某台“电梯”前的控制板缺乏本地化的BUG。(感谢89444640的BUG报告)
【游戏菜单】修复了当取消存档时,菜单的选项会到达“角色”而非“存档”的位置上。(感谢89444640的BUG报告)
【英文文本】修复了错误的本地化键值 "LLC_COMMON_HER" 和 "LLC_COMMON_HIS"
【中文文本】修复了缺失的"LLC_PERK_NONE"本地化文本。
【中文文本】修复了缺失的"LLC_CHEAT_Karma"本地化文本。
【中文文本】修复了德米特站点内部实验室里的一些物品上的文字缺失。
【中文文本】修复了缺失的已经被放置的钢制座椅的描述性文字。
【中文文本】修复了缺失的市民类型的NPC逃离主角对其进行的某些邪恶举动文本。
【商店界面】修复了一个导致购买物品时物品的详细描述窗口内容为空的bug。(感谢89444640的BUG报告)

DD #49 Merry Christmas!

Hi everyone, welcome to another week's developer's diary.

First, I apologize for there being no discount during the Steam Winter Sale.
As the game was just released into early access not so long ago, Steam does not allow me to set up a discount just yet. Thus, I am not able to do so.

Nevertheless, a few holiday-related contents have been added.
Christmas hats will appear in the safehouse's supply box on December 25th.
Christmas trees have been added as new furniture to decorate your pocket dimension.
Alternatively, you can also use those Christmas trees to block enemies even though that's not very efficient.
Some locations will also have their own Christmas trees.
Although it's unlikely to have a Christmas truce between the survivors and the zombies in Queensmouth.
A Christmas tree placed in the police station may bring some hope.
All the above are controlled by the system local time. Thus, if anyone missed anything or just wants to have their Christmas any time during the year, they just need to change the system time to sometime around December 25th.

Meanwhile, the stories in the Site Demeter continue.
As the containment branch can be considered as a part of "the Sins of the Father" main story quest, some old history has just been revealed. It has something related to World War 2. It has something related to some famous and infamous historical figures. It has something related to another Dragon organization whose color appears not so secret in the history books.

The agents of the Foundation finally arrived.
But, that may not be good news.
Some puzzles have been solved. Yet, more questions have arisen.
What if the source of all the information is unreliable?

In addition to the story contents, some systems have been improved, some feedbacks have been addressed just like usual.
We can now roughly know where the mouse is even when it's outside the game window.
Almost all the item drop lists of enemies have been rewritten to allow better mathematics control.
Police vests and poison weapons have been added to counter certain enemies.

That's for this week.
Merry Christmas! :)


Today's changelog:
#########Content################
New furniture: Christmas Tree (with 2 color variations.)
They are sold by the Furniture vendor in No.181 River Road and Friedrich in the Bazaar.
They only appear in those vendors' inventory from December 1st to January 5th based on system local time.
Christmas Trees will appear in the Safehouse, No.181 River Road, Queensmouth Police Station (modern-day version) between December 24th and January 5th.
They are just there for decoration.
New item: Christmas Hat
The supply box of the Safehouse will have a Christmas Hat every year on December 25th local system time. The hat mentions which year it is generated in its item description.
It's using a bit different system than other loots in the supply box. The item is generated when announced instead of when opening the supply box.
Thus, even when opening the box next year, the hat's description about it's a Christmas Hat from 2021 will not change.
Captain Nameless has a different dialogue about the supply box on Christmas. It's also based on local system time.
#########System################
Added a SeasonManager module. All the seasonal time checks shall go here. (Use system local time only for a customizable gameplay experience.)
Added function supports to the Christmas Hat's item generation behavior.
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[Equip Scene]Fixed a bug that sometimes the item menu on the left side may display items incorrectly.

Update Version 20211222

English
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[Containment Breach]The story continues.
[Containment Breach]New location: Special Site: Mare (Just cutscene)
Removed shade in the Inner Lab of Demeter.
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[Character State Scene] The command window shall now be active by default so that the flow for players who use a controller can be smoother. (Thanks to 89444640's feedback)
[Character State Scene] Added more checks to ensure the left mouse button will not unintentionally trigger any command.
[Character State Scene] Adjusted code to ensure the command window will not be triggered when dragging around windows in this scene.
[Mouse]When the mouse moves out of the right side of the window, its icon will flip to indicate where it is. (Based on 89444640's feedback)
[Mouse]When the mouse moves out of the bottom side of the window, its icon shall now rotate 90 degrees to indicate where it is. (Based on 89444640's feedback)
[Mouse]The goal of those mouse icon changes is to help people to find where the mouse is easier if the mouse is outside the window.
#########DEBUG#################
[Game Menu]Fixed a bug that the index is set to "Character" instead of "Save" after manually saving the game. (Thanks to 89444640's bug report)
[Containment Breach]Fixed a bug that Kristin may appear in different locations simultaneously.
简体中文
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【收容突破】故事内容继续发展。
【收容突破】新场景:特殊站点:梅尔(只是过场剧情)
移除了德米特内部实验室的暗影。
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【角色状态界面】指令窗口现在会处于默认激活状态,从而使使用手柄的玩家有更顺畅的游戏体验。(感谢89444640的反馈)
【角色状态界面】加入了更多的检查,确保了鼠标左键不会错误触发指令窗口。
【角色状态界面】确保了在这个界面上拖动各种窗口的位置时不会错误触发指令窗口。
【鼠标】当鼠标从右侧移出窗口后,现在鼠标的图标会左右反转以显示鼠标在窗口外的横坐标的位置。(基于89444640的反馈)
【鼠标】当鼠标从下方移出窗口后,现在鼠标的图标会旋转90度以显示其窗口外的纵坐标位置。(基于89444640的反馈)
【鼠标】对于鼠标的这些改动的目的是为了帮助大家在鼠标位于窗口外时更好地找到鼠标的大致位置。
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【游戏菜单】修复了一个在存档完成后菜单光标位于“角色”而非“存档”的BUG。(感谢89444640的BUG报告)
【收容突破】修复了一个导致克莉斯丁可能同时出现在多个不同地点的BUG。

Update Version 20211220


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Added one new playable male character variation. (Agent)
Officer Fletcher may now also drop generic police officer loots if you decide to murder him.
His AWP sniper rifle is still a guaranteed drop using a different system.
New item: Police Vest
Added Police Vest to generic police drop list.
Added a chest that contains a police vest in Queensmouth Police Station.
#########System#################
Prefixes picking system becomes less efficient. However, it now allows putting weight on prefixes.
No weight has been set to existing items yet.
简体中文
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加入了一个新的可用男性角色造型。(特工)
弗莱彻警官警官现在也可能会掉落一般的警察掉落物。(如果你决定杀掉他的话。)
他的AWP狙击步枪依然是绝对会掉落的。(使用另外一个独立的系统。)
新物品:警用防弹背心
将警用防弹背心加入到了普通警察掉落列表。
在王后镇警局加入了一个有警用防弹背心的箱子。
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前缀的选择效率降低了。但是,现在它能允许前缀拥有选择时的权重。


Something unfortunate happened. My Photoshop preference file was corrupted. Thus, I lost all the automated actions in my art assets-making pipeline.
The good news is, as I made all of them by myself, I can restore most of them yesterday and today.
For now, only the dark toon pipeline and tilemap conversion pipelines are still not restored yet.
I will get that done when I need to make those assets.

发生了一些悲剧。我的PHOTOSHOP的偏好文件损坏,导致所有的动作丢失。致使游戏的美术资源开发自动化工作受到了一定影响。
好消息是,我亲自编写了这些动作,所以知道如何修复。
目前为止只有黑暗童话和一些图块转化流水线还未被修复。
我会在需要制作那些美术资源的时候对其进行修复。

Update Version 20211218

English
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Added the "Stopped Clock" to the vampiric researcher's drop list.
Added the "Photo of Loved One" to businessman zombie's drop list
Added common pants and boots to police officer's drop list
Increased the number of zombies in the center area of Queensmouth.
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Rewrote the item drop list of the generic zombie, the crazed worker, the business people in Liu, vampiric researcher, the girls in Liu, fireman zombie, businessman zombie, police officer, corrupted bot, Plastic People
简体中文
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将停滞的秒表加入了嗜血的研究员的物品掉落列表。
将所爱之人的照片加入到了穿西装的僵尸的物品掉落列表。
将常见的裤子和靴子加入到了警察的物品掉落列表。
王后镇中心区域的僵尸数量增加了。
#########System#################
重写了以下角色的物品掉落代码:普通僵尸,发疯的工人,疁城的打工人,嗜血的研究员,疁城的少女,僵尸消防队员, 西装僵尸,警察,被侵蚀的机器人,塑料人