v0.5.7 (Hotfixes)
[h2]v0.5.7b[/h2]
[h2]v0.5.7c[/h2]
[h2]v0.5.7d[/h2]
[h2]v0.5.7e[/h2]
[h2]v0.5.7f[/h2]
- Fixed save files from v0.5.6 failing to load, if the quest "The Collector" had been started.
[h2]v0.5.7c[/h2]
- Fixed issued with dungeon generation where the stairs entry room would be blocked and not connect to the rest of the dungeon.
- Fixed dead NPCs would never respawning, making quests not possible to complete. Killed NPCs will now respawn in 8-16 ingame hours.
- Fixed certain abilities targeting not activating if the target was selected with the mouse, includes: "Heroic slam", "Mighty Lunge", "Gutting Reave", "Vicious Lunge", "Vault Kick", and "Sliding Strike".
- Tweaked appearance of several armor items: fancy doublet, scout's cap and wildwood cap.
[h2]v0.5.7d[/h2]
- Travel Weariness:
- Limited the number of items stolen after passing out from weariness to a maximum of 3, and ensured the player's weapon is never stolen.
- Removed the chance to critically fail and lose all gold (10% chance) when passing out from weariness. Now, only a percentage of the player's gold will be lost, up to a maximum.
- Limited the number of items stolen after passing out from weariness to a maximum of 3, and ensured the player's weapon is never stolen.
- Duranki Temple: updated Dyeia's riddle text to make the riddle clearer. Added riddle hints to the adventurers.
- Limited the maximum number of armies that can join each side in a battle to 3.
- Fixed issue where Sand Wyrms would not trigger aggro from any monsters.
- Fixed overhead "!" aggression indicator not moving when the entity moves.
- Fixed visual glitch on the "Disenchant" tab of the enchanting table.
- Fixed "Achilles' Bane" ability only targeting animals; it should now be able to target any entity.
- Fixed governors not wearing their new outfits (applies to newly generated towns only).
- Fixed issue where Multistrike ability was dealing damage to allies.
- Fixed possible exception when showing ability tooltip if unlock info is missing for that ability.
- Added additional handling to ensure save failures are logged to the error log.
- All errors are now combined into a single log file to prevent creating multiple files.
[h2]v0.5.7e[/h2]
- Fixed issue causing save files become corrupted, making it not possible to load your saved gamed.
[h2]v0.5.7f[/h2]
- Fixed bug where Garrick's dialog would not open.