v0.5.8 (Hotfixes)
[h2]v0.5.8b[/h2]
[h2]v0.5.8c[/h2]
[h2]v0.5.8d[/h2]
[h2]v0.5.8e[/h2]
- Fixed "Primal Fury" giving 500% crit chance instead of 5%.
- Fixed typos in ability descriptions.
- Fixed Basic Attacks shortcut key targeting summoned creatures and traps.
[h2]v0.5.8c[/h2]
- Updated Dreadheart ability icons. All Dreadheart abilities now have a new icon.
- Fixed game crash due to player vision going out of bounds.
- Fixed "Prepare for War" passive not unlockable due to invalid requirements.
- Fixed game crash related to exploring Mountain Biome with the Friendly Hedgehog spawned.
[h2]v0.5.8d[/h2]
- Fixed item icons not scaling to match UI scale setting.
- Fixed status effect icons not scaling correctly to match UI scale setting.
- Fixed able to target creatures out of vision using attack keys.
- Fixed unable to attack enemies standing on a trap with keyboard directional inputs.
- Fixed red temple traps playing no sound when activated.
- Fixed UI scrollbar glitch in options menu.
- Fixed War Plans quest not possible to complete in some cases due to the war plans not spawning.
- Fixed tooltip for blight wound recommending to use the wrong kind of medicine.
- Summoned bear no longer makes noise while not in combat.
[h2]v0.5.8e[/h2]
- Fixed a cacophony of traps and other sounds sometimes playing all at once when loading into a new zone.
- Fixed a game crash when clicking or using a keypress repeatedly on dungeon stairs, causing multiple zone loads to be triggered simultaneously.
- Fixed killed NPCs that are protected not respawning, or respawning without knowledge of their associated quest, making quest completion impossible.
- Fixed issue where if a battle resolves (without the player present) and is won by the defenders, the local defenders (local guards, adventurers, civilians) would not take any losses.
- Fixed edge case where a battle loss occurring in a settlement before the player had ever visited could cause quests to permanently disappear.
- Increased max armies per side in battles of 4 (from 3).
- Fixed game crash when buying the Machinist Amulet from the collector.
- Fixed satchels showing in the item list when enchanting (no satchel enchantments exist).
- Weapon experiment quest - show text message for each killed enemy.
- Fixed campfire incorrectly gives +25% cooking double chance.
- Quest "The Oracle" will now respawn a Null Bouncer as backup if player has not yet broken through the barrier.