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Entodrive Devlog #42

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[h2]What I've Been Working On :[/h2]
+Entodrive battles can now be triggered through mining.
+Available atm through mining is Fiddleweaf & Dowshell
+Added Hack Amplifier Items
+Amp

+Ultra Amp

+Legend Amp

+Added seasonal winter dojo battle event @ the Star summit

+Added Drenchwolf event battle for winter dojo event
+Added trades to Carmine City, Kojo City, and Magic Town
+Added Hack successful battle animation w/ SFX
+Added Hack failure battle animation w/ SFX
+Changed movement speed
+Fixed movement so on inclines the character remains stationary
+Fixed movement so on inclines the player moves at a constant speed no matter incline angle

[h2]Note From Dev :[/h2]
Thanks everyone for such a great year! I'm really happy with how Entodrive is turning out. I feel on track to be ready to release by the end of January. Assuming all goes well. I hope all of you have a great holiday season! See you next year.

[h2]What's Coming Next :[/h2]
Continuing to build more parts of the eastern shore
Time of Crisis Tie-in Event
Updated Guides
Updated Report Stations