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Entodrive News

Entodrive Devlog #45

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[h2]What I've Been Working On :[/h2]
+Start to the Apastron Time of Crisis Tie-in event in Alder Village

+New cutscene for Time of Crisis Tie-in
+New location Cloning Facility

+Void mystical battle w/ Formereplica

+Face off against new forever goons
+The Battle Diner in Javapool now opens after becoming the Entodrive world champion
+Added missing invisible walls
+Fixed physics bugs with movable barrels
+Adjusted some places that the player couldn't fit in/through before to make smoother navigation
+Added achievement for the Time of Crisis Tie-in event
+Updated the steam page w/ some new graphics

[h2]Completed Monster List : [/h2]


[h2]What's Coming Next :[/h2]
Continuing the Time of Crisis Tie-in Event
Updated Guides
Updated Report Stations

Entodrive Devlog #44

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[h2]What I've Been Working On :[/h2]

+Alder Village
+Can now use Freezemite in battle (will lower enemy speed)
+Can now use ToxicSpike in battle (will lower enemy spDefense)
+Can now use ArrowHead in battle (will sharpen your attack)
+Can now use DriedPlantMaterial in battle (will increase your spDefense)
+New Music for Alder Village

+Battle with new Rival Mandervack the Dark

+Battle items now have move animations when used in battle
+New Battle Background
+Updated SFX for battle effects

[h2]Completed Monster List : [/h2]


[h2]What's Coming Next :[/h2]
Alder Village Factory
Mystical Battle
Start of the Time of Crisis Tie-in Event
Updated Guides
Updated Report Stations

Entodrive Devlog #43

[h2]What I've Been Working On :[/h2]
[previewyoutube][/previewyoutube]


+9 Monsters

+Barnasite


+Rinserback


+Silkapple


+Jayling


+Ockingvort


+Alligreeder


+Broxa


+Barbond (upgrades into Linktrocity via trinket matrix)


+Bullyarmus


+Linux Support

Please let me know how the Linux build plays. I don't really have a proper setup to test on Linux. I have a very old laptop that runs Mint and was able to start a new game. My main concern is with Steam cloud and our saves. I haven't managed to successfully transfer my pc save over via steam cloud to the linux build. If you managed to do so with the current setup please let know. I hope this Linux / Steam OS build will help the compatibility of the game for Steam Deck when it eventually launches.

+Completed all monsters
+All salvage monsters now available (can now hack Barbond, Bullyarmus, & Mockmuddy)
+Mockmuddy upgrades to Soapputty with an Aqua Stone
+Mockmuddy upgrades to Sockzombie with a Dread Stone
+Trinket matrix now upgrades Barbond to Linktrocity
+Added salvage stones to Cobol Village, Cecil Beach, & Champion's Path
+Added one time Ultra Amp drop to Champion's Path
+New Item descriptions for salvaged items
+Adjusted all monster catch rates
+Buffed the effectiveness of all amps
+Added possible Astral Stone drop in Champion's Path
+Added new monsters to the wild encounters for Alder Shore
+Added new crew battle to Alder Shore
+Fixed bug where vsync would reset after exiting a level
+Fixed bug where color box would always set to grey even if it was set to another color

+Updated all moves guide
https://steamcommunity.com/sharedfiles/filedetails/?id=2526391486
+Updated all items guide
https://steamcommunity.com/sharedfiles/filedetails/?id=2534992223
+Updated all monsters guide
https://steamcommunity.com/sharedfiles/filedetails/?id=2603495916

[h2]Completed Monster List : [/h2]


[h2]What's Coming Next :[/h2]
Alder Village
Time of Crisis Tie-in Event
Updated Guides
Updated Report Stations

Entodrive Devlog #42

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[h2]What I've Been Working On :[/h2]
+Entodrive battles can now be triggered through mining.
+Available atm through mining is Fiddleweaf & Dowshell
+Added Hack Amplifier Items
+Amp

+Ultra Amp

+Legend Amp

+Added seasonal winter dojo battle event @ the Star summit

+Added Drenchwolf event battle for winter dojo event
+Added trades to Carmine City, Kojo City, and Magic Town
+Added Hack successful battle animation w/ SFX
+Added Hack failure battle animation w/ SFX
+Changed movement speed
+Fixed movement so on inclines the character remains stationary
+Fixed movement so on inclines the player moves at a constant speed no matter incline angle

[h2]Note From Dev :[/h2]
Thanks everyone for such a great year! I'm really happy with how Entodrive is turning out. I feel on track to be ready to release by the end of January. Assuming all goes well. I hope all of you have a great holiday season! See you next year.

[h2]What's Coming Next :[/h2]
Continuing to build more parts of the eastern shore
Time of Crisis Tie-in Event
Updated Guides
Updated Report Stations

Entodrive Devlog #41

[h2]What I've Been Working On :[/h2]
[previewyoutube][/previewyoutube]
+New Level Alder Shore

+New Music for Aldore Shore

+5 new crew battles
+Implemented trading and bartering
5 Mushroom Trade for 1 Cookie in Python Port

1 Floral Stone for 1 Dread Stone in Spark Harbor

1 AquaStone for 10 Hyperstim in Cobol Village

5 Frostshrooms for 1 Pizza Star Summit

+Updated Input Menu UI

[h2]What's Coming Next :[/h2]
Continuing to build more parts of the eastern shore
Time of Crisis Tie-in Event
More Items
Updated Guides
Updated Report Stations