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  3. Squishing Even More Bugs - Another Patch Is Live!

Squishing Even More Bugs - Another Patch Is Live!

Greetings, Directors!

We have recently eliminated quite a few bugs, but in our enthusiasm, it seems we have missed a few of their pesky relatives crawling back in. So today, we have published a new hotfix that deals with those unpleasant newcomers, but also other problems you have brought to our attention. And what's more - it even noticeably improves the construction AI! Check the full changelog below for all details.

Thank you very much for reporting these issues! Make sure to join our Discord server and if you have not done so yet, leave a review of The Pegasus Expedition here on Steam.

[h3]Change Log:[/h3]

  • The construction AI (Both AI enemies and players autobuild) has been reworked to be much more intelligent and will now consistently advance colonies towards endgame state taking into account needs and eventually producing tier 3 units and structures.
  • Fixed issue that could cause a player to be unable to enter systems belonging to the Anabah Empire.
  • Fixed issue where player could softlock the game if text skip was used with very high frequency.
  • Fixed issue where the campaign name could be displayed incorrectly.