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Community Update 6 Out Now!

[p]Greetings Mercenaries,[/p][p]Community Update 6 is now live, bringing with it a powerful new tier of gear, improvements to core systems, performance optimizations, and a broad round of fixes all shaped by your feedback.[/p][p]
[/p][h2]Features & Changes[/h2][h3]Tier 5 Gear[/h3][p]Craft a new tier of equipment using Carmine Tanbark (gathered by Master Woodcutters when chopping wood) and Varmeil (crafted by Master Alchemists using Carmine Tanbark, cloth, and plague-ridden samples), a rare red fabric.[/p][p]New recipes are available for all gear types: dagger, sword, mace, axe, polearm, cestus, throwing weapons, and shield. [/p][p][/p][p][/p][carousel][/carousel][h3]Notification Log[/h3][p]We’ve streamlined notifications during gameplay. Related messages are now grouped, and key alerts are saved in a dedicated log near the quest tab on your map. [/p][p][/p][h3]New Confessions and Traits[/h3][p]44 new confessions and 11 new traits have been added, some exclusive to specific companions. These additions give your troop more personality and narrative depth.[/p][p][/p][h3]Performance Optimizations[/h3][p]Fixed issues with enemy count in region-locked battles and improved memory management. [/p][p]Limited the number of visible mercenaries displayed in the world to help ensure smoother gameplay, especially for players managing large groups of mercenaries (yes YOU with your 70+ mercs). This can be disabled in the settings under the graphics tab.[/p][p][/p][h2]Bug Fixes[/h2][h3]Major Fixes[/h3]
  • [p]Fixed several crashes, including:[/p]
    • [p]Crashes in battle during or after the enemy's turn[/p]
    • [p]Crashes during boss combat in Arenas[/p]
    • [p]Crashes after loading, retreating, or restarting a battle[/p]
  • [p]Fixed trapper bonuses[/p]
  • [p]Fixed reinforcements in the final battle in Drombach (Celestium Battle)[/p]
  • [p]Pirates of Belerion DLC - Fixed bounty, Champion and Sea Lords spawning at unreachable locations[/p]
  • [p]The Pits DLC - Fixed crashes when starting battles in Ludern[/p]
  • [p]The Skelmar Invasion DLC - Fixed siege reinforcements spawning inside the castle[/p]
  • [p]The Beast Hunt DLC - Fixed an issue with not being able to complete the main quest [/p]
  • [p]The Beast Hunt DLC - Fixed War Ponies being unable to flee during the Beast Battle[/p]
[p]
[/p][h3]Minor / Misc. Fixes[/h3]
  • [p]Fixed unreachable fishing spots[/p]
  • [p]Fixed various UI and typo issues[/p]
  • [p]Fixed Marheim interaction box [/p]
  • [p]Fixed item comparison feature [/p]
  • [p]COOP - Fixed missing group icons[/p]
  • [p]COOP - Fixed “Keeping the Peace” quest[/p]
  • [p]The Pits DLC - Fixed an issue with gamepad, preventing players from starting battles[/p]
  • [p]The Skelmar Invasion DLC - Fixed disappearing bounties[/p]
[p]
[/p][p]Thank you for playing and sharing your feedback, we can’t wait to hear what you think of the update once you’ve had a chance to try out the new content and changes.[/p][p]
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