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6/25/25 - Chaos Chain Update 1.73.0

Chaos Chain


Attention, freelancers!



Here is the next update for the game. Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.73.0 Changelog:[/h2]

Bug Fixes:
  • FIXED a soundtrack in the wrong list (Map instead of battle)
  • FIXED some item classifications being incorrect
  • FIXED a long standing issue where using the equip screen WHILE IN COMBAT would cause lag when moving the mouse cursor over a equip slot that currently had equipment equipped on it (This was terribly annoying and I could not find the cause for the longest time - this fix also improves the overall reliability and performance of the entire mouse system in general in relation to selectable windows)
  • FIXED some typos
  • FIXED some text formatting inconsistencies


Changes & Additions:
  • Added "Buried Below" side quest (This one is a small side quest, but I thought it was an interesting one - It's relatively hidden, so keep your eyes peeled!)
  • Added a new Steam achiement
  • A few tweaks to loot spawning
  • Added a new special main menu badge for people who purchase the Founder Pack DLC (Prophet, your freelancer contact makes a special appearance on your main menu and personally thanks you for being a founder!)
  • Optimized some ongoing processes
  • Added some new dialogue for the main storyline in a few places to provide hints and suggestions
  • Expanded some dialogues with unique NPCs with more lore
  • Updated some interactions with the "Shady Dealings" side quest
  • Updated some quest journal entires to be more specific and helpful
  • Streetlight color is now greenish instead of just plain yellow/orange
  • Raised the maximum of spent attribute/feature points on a single attribute/feature by 1 (Now 13 instead of just 12 - Community request)
  • Added Adjustment Delay new strain status (Works just like aug rejection, but with -1% mettle regen instead of -1% health regen)
  • Added Hypervigilant new strain status (Works just like paranoia, but with -5% confusion resistance instead of -5% max mettle)
  • Updated handling of all strain based systems to account for the new strain statuses added
  • Weather shifts now tint the screen slightly for a few seconds to look like the weather is changing the lighting while making the adjustments to the values (Looks smoother than previously)
  • Added some more detail to some item icon art
  • Added more detail to some interior areas that felt a little empty
  • Added a handful of new TV barks
  • Added a subtle camera scroll effect when hiring Salty to bring you to and from Greywater
  • Added some new sign sprites
  • Updated some exterior areas with more variation to look more unique
  • A LOT of other minor tweaks and adjustments


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː