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Chaos Chain News

Chaos Chain - 35% Off Sale!

Chaos Chain


Listen up, Freelancers!

Chaos Chain and its support DLCs are on sale now!

You can find out more, below!

https://store.steampowered.com/app/1536730/Chaos_Chain/

https://store.steampowered.com/bundle/24352/Chaos_Chain_Ultimate_Chaos_Bundle/

A link to the support pack DLCs:
https://store.steampowered.com/dlc/1536730/Chaos_Chain/

Enjoy!

-Cryptic ːCStudiosː

9/15/25 - Chaos Chain Hotfix 1.82.1

Chaos Chain


Attention, freelancers!

Here is the next update for the game. Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.82.1 Change Log:[/h2]

Bug Fixes:
  • FIXED a crash caused by a specific set of circumstances in the "Relief Recovery" quest


Changes & Additions:
  • Updated some sprite files
  • Did a few backend changes


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

9/13/25 - Chaos Chain Update 1.82.0

Chaos Chain


Attention, freelancers!

Just a small quick update, but with some important changes.

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.82.0 Change Log:[/h2]

Bug Fixes:
  • FIXED some tileset pathing issues related to certain exterior areas (Not district locations but smaller exterior scenes)
  • FIXED a broken tileset entity (Stone bench) that got removed somehow


Changes & Additions:
  • Updated some help tips - especially during character creation
  • Added some new sprite graphics to the files
  • Cleaned up some environment entity graphics
  • Added more environment details to several interior areas that felt lacking
  • Various other minor tweaks and adjustments


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

9/5/25 - Chaos Chain Update 1.81.0

Chaos Chain


Attention, freelancers!



Here is the next update for the game. It's got a few different things included, so be sure to check out the full change log below!

Mainly, I was working on finishing the main layout of the new city area.
(Work in progress Central Canal Crossing 1)

(Work in progress Central Canal Crossing 2)

(Work in progress Central Canal Crossing 3)

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.81.0 Change Log:[/h2]

Bug Fixes:
  • FIXED typo in the achievement "Piker Cemetery" (It had an A instead of an E at the end and caused it not to unlock - it was spelled wrong in the achievement but correctly in the game itself)
  • FIXED a couple of lingering tileset pathing issues
  • FIXED there being an invisible wall in the middle of the Industrial Zone (Was a leftover test event from last patch)


Changes & Additions:
  • Added a Steam achievement for visiting Central Canal Crossing (Like with the other areas)
  • Added extra effects to Central Canal Crossing
  • Added area intro to Central Canal Crossing
  • Added protesters and riot police to Central Canal Crossing
  • Added some NPC blocks to Central Canal Crossing to prevent them from blocking the player
  • Finished the lower side main layout of Central Canal Crossing (Just need to finish the upper area on the other side of the bridge - there's nothing to do here yet, but you can see it as it's being made if you want to check it out)
  • Added 3 new riot police sprites (Armed - 1 female, 2 male)
  • Added poker chip misc item (Just for added flavor - I like having a lot of misc items because it makes the world feel more occupied in my opinion and can lead to interesting situations)
  • Updated random enemy loot drop lists
  • Updated several shop lists
  • Updated random container drop lists
  • Made some of the old wooden fence entities look a bit more worn (Some of the planks are chipped, some are slightly shorter than others, etc - they aren't meant to look even remotely perfect like they were)
  • Added some new after combat phrases for the party
  • Added several new barks for both police and protesters at the protest locations
  • Various other minor tweaks and adjustments


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

8/31/25 - Chaos Chain Update 1.80.0

Chaos Chain


Attention, freelancers!

A work in progress shot of the new district area

Here is the next update for the game. Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.80.0 Change Log:[/h2]

Bug Fixes:
  • FIXED the display name for Piker Cemetery showing the "SD" (Subdistrict) in the name


Changes & Additions:
  • Added new district - Central Canal Crossing (This area is not 100% done, but you can check it out so far if you want to - there's nothing specific to do in there yet)
  • Updated world map image
  • Slightly modified some existing exterior areas
  • Color tints based on time of day are now slightly randomized each game day (In basic terms, the color tint for the environment is now slightly different every single day in the game, and the tints are now independent for each time of day --- so, morning on day one might be slightly red, morning on day two might be slightly green, noon on day one might be slightly grey, noon on day two might be slightly yellow, and so on...)
  • Updated the time of day thresholds so that the color throughout the day shifts a bit more gradually)
  • Added some new visual effects to some of the smaller areas
  • Added warning signs/restricted area signs to some of the emergency chain link (barbed) fences
  • Crowbar now has 5% chance to cause bleed but only 15% chance to cause stunned instead of 20% (Also updated enemies who use this to reflect this change)
  • Renamed duster to overcoat (Fits better)
  • Added police JLTV (Joint Light Tactical Vehicle) environment sprites
  • Rolled out some JLTVs to the existing police blockades
  • Updated the North side of Piker Cemetery to allow for a direct connection to the new city area (Central Canal Crossing)
  • Added some new generic NPC sprites
  • Improved clarity of some tileset entities
  • Various other minor tweaks and changes


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː