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Chaos Chain News

8/21/25 - Chaos Chain Development Status Update

Chaos Chain


Hey everyone,



I apologize for the delay in dev logs; I've been extremely busy. Life has a way of doing that to you now and again. Anyways...

The recent updates have brought a lot of new content and various game refinements. I'm now at a point where I can progress with adding more main story content, developing new city areas, and working towards finalizing the game. What's currently available in terms of the game world, is PACKED with content. Absolutely PACKED.

I don't have an exact completion date for the game at this time, which I know might be disappointing to some. However, this means I'm not rushing the process, and you'll ultimately get more content and a more polished experience to enjoy upon full release. Or now if you play as I build, you get to help shape the game. This game has taken longer than I originally intended, but it is also significantly more than I originally planned on it being. It is already more than I believed it would be and I still have a lot I'd like to add. Someone suggested getting the main story done and then just releasing it and then adding more side content, but that feels wrong to me. More on that below.

I've continued receiving many community requests, and while I'd love to implement them all, adding more features extends the full release timeline further and further back. I'm happy to include these additions as long as the game continues to generate a decent income to cover the development costs and keep the lights on. I would love to do this all for free, but I simply cannot. Reviews, picking up support packs, and sharing news about the game with friends is a great way to help me out if you want to go the extra mile.

My goal is to continue to incorporate as many community requests as possible (within reason of course) to create an excellent game, and I believe what we have so far is quite solid - this is definitely my best work to date. The game currently offers an estimated 20-30 hours of fresh content, including around 60 side quests, 4 contracts (small side jobs of varying length and objectives), and a main quest with at least a handful of refined hours of gameplay. Obviously, gametime will differ from player to player based on how you choose to play, how much you read, explore, etc.

We recently discussed on our Discord channel why I include so many side quests. Well, I've always felt that side quests allow players to experience the world more deeply than just through the main story. They provide a better understanding of the overall game world and help fill out the atmosphere in ways the main story might not be able to do. I also believe side quests are integral to the adventure, shaping the overall story through your decisions and actions. They fill out the world and make it feel alive. While the game has a main plot, the side quests are very important in building your character and telling your story as you venture through the Slade City sprawl. There's a lot to experience, explore, and mess around with.

With each update that comes, I hope you see the work and the passion that is going into this. At least with me, you'll know that you're getting a labor of love and it's not all about just seeing profits.

That's all for now. Thank you for reading.

-Cryptic ːCStudiosː

8/17/25 - Chaos Chain Update 1.79.0 (More Freedom For World Modifiers)

Chaos Chain


Attention, freelancers!



Here's the next update! This is intended to give even more player freedom while playing the game. For those of you who dislike the world mod system or maybe just want to play without it, you can do that now. Playing this way is *NOT* recommended as the game was designed from the beginning to have these, but now the choice is entirely yours! Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.79.0 Change Log:[/h2]

Bug Fixes:
  • FIXED a typo during world mod selection


Changes & Additions:
  • Added option to decline and play without world mods (Not recommended, but if you want to play without them - you can now)
  • Updated random world mod selection with option to decline world mods
  • Updated pick world mod selection with option to decline world mods


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

8/15/25 - Chaos Chain Update 1.78.0

Chaos Chain


Attention, freelancers!



Here is another update for the game. Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.78.0 Change Log:[/h2]

Bug Fixes:
  • FIXED an issue related to the "Contamination" world modifier (Food items didn't heal the correct amount)
  • FIXED some text spacing issues in various dialogues


Changes & Additions:
  • Finished work on the "Turncoat" side quest (Can be started in the FSM Headquarters inside of Freight Haven --- has two different ways it can play out)
  • Added "Revenant" learnable talent (Costs 4 skill points, but makes you have awhopping 20% chance to survive fatal damage during combat --- if you have the military background, this triggers BEFORE your "Still Standing" ability, so you don't waste it)
  • Added some new unique dialogues with unique NPCs
  • Improved text formatting for some food items to better fit into the description windows
  • Added refined bread consumable (Extremely cheap, extremely low in stat benefits, but considered "healty" in game - so it gives you a 5% heal on use)
  • Differentiated the colors of the small, regular, and big backpack items so they are easier to tell apart
  • Added used up cigarettes and crushed soda cans to some of the litter graphics (Really completes the environment in my opinion - such a simple change too)
  • Added a new plot item
  • Added 10 new combat soundtracks
  • Basic/low grade medical items now have double the chance to spawn in random loot containers
  • Added 3 new random companion chatters for all companions (Two unique, one generic)
  • Slightly expanded all companion dialogues with some extra lines
  • Added a new paydata data type (Journal entries --- this also increases the chance of having the paydata be actually worth money since it's another type that pays)
  • Cleaned up some item icon art
  • Civic background now starts with 2x pep-up pills but 2 less consumable items (Nourishment)
  • Drug items are now colored in purple text
  • Dangerous food items are now colored in orange text
  • Updated the connected/disconnected images with some extra details
  • Updated several shop listings
  • Updated random container drop lists
  • Cleaned up some old/outdated database entries
  • Some various other minor tweaks and changes


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː

Corrosive Studios August Sale! (Corrosive Studios is Turning 11!)

Hey everyone!


So, Corrosive Studios is turning 11 years old in just over a month, but I won't be able to run a special discount around then due to Steam-wide sales, so here is the annual Corrosive Studios Birthday Sale!

Check them out below!

https://store.steampowered.com/app/1536730/Chaos_Chain/

https://store.steampowered.com/app/880130/Lawless_Lands/

https://store.steampowered.com/app/371100/Waste_Walkers/

https://store.steampowered.com/app/485360/Disgraced/

https://store.steampowered.com/app/617590/Affliction/

https://store.steampowered.com/app/760970/Renegade_Tabletop_Tools_System/

Here is a direct link to my entire catalog:
https://store.steampowered.com/curator/6836576

Thank you to everyone who has shown me support over the past 11 years! I wouldn't be here if it weren't for you!

Enjoy and be safe!

-Cryptic ːCStudiosː

7/31/25 - Chaos Chain Update 1.77.0

Chaos Chain


Attention, freelancers!



Hot on the trail of yesterday's update, here is yet another update for the game. Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.77.0 Change Log:[/h2]

Bug Fixes:
  • FIXED a typo in one of the contract side job interaction points ("Bug Tracking" contract)
  • FIXED an auto tile issue in Lamplight Market: Alley
  • FIXED Last Line not selling the new assault rifle


Changes & Additions:
  • Added new contract side job "Explosive Order" (A small, simple side job - just for an extra something to do and extra flavor for the game world)
  • Added new contract side job "Hazard Pay" (A really small, very simple side job - just for an extra something to do for some extra quick pay)
  • Updated random contract gain system with new the contracts
  • Added more detail to some exterior areas
  • A few other quick tweaks


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

Official Links:


That's all for now, enjoy!

Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

-Cryptic ːCStudiosː