Chaos Chain
Salutations, dwellers...Here is the next update that I've prepared for the game. It has some community feedback changes, some community bug report fixes, and some other cool stuff! The biggest change is the addition of the skeletal implant slot which basically means that all those augments/implants that were split between the auxillary and torso slots now have a third slot available to be installed, so you can get more upgrades and they should make more sense as to where they install to.
Check out the full change log below!
*Please note that these changes are not in any particular order.*
[h2]BETA Update 1.18.0 Change Log:[/h2]
Bug Fixes:
- FIXED killing Moth in combat wouldn't give the rest of his team shock
- FIXED killing Manic in combat wouldn't give the rest of his team shock
- FIXED the usable couch in The Clouds: F1 being labled as a mattress
- FIXED a dialogue that didn't have an exit option in the main quest (It could lead to a lock up if the player didn't satisfy one of the three conditions)
- FIXED Dust Storm weather variation applying damp status effect when fighting outdoors
Changes & Additions:
- Replaced Temperament: Pessimistic -1% Mettle Regen stat with an additional -5% Max Mettle stat (Now a total of -10% - This was pretty punishing how it was before, especially for Vex the new companion)
- Updated the method in which the player's character is checked for augments after dying to apply the state to prevent interference damage and glitched status effects from applying to them if they don't have any chrome
- Added Skeletal Implant Slot for all human characters (I did this based on feedback from the Discord channel - This is the final slot that I plan to add - I think this will be a good change since many of the torso implants would make sense for you to be able to get more than only one - THIS MAY CAUSE SOME STRANGE ISSUES WITH OLD SAVES IF YOU HAVE A LOT OF AUGMENTS EQUIPPED)
- Reclassified all Skin-Based implants (Dermal Armor, Sub-Dermal Armor, Strengthened Skin) as Torso Slot implants instead of Auxillary
- Reclassified all Bone Coating implants (Bio-Plastic, Plasma, Polymer, Steel, Titanium) as Skeletal Slot implants instead of Torso
- Reduced enemy overall health and mettle stats slightly (About 5% across the board)
- Enabled a fallback feature to automatically make existing saves work with the new slot being added (Details above) for companions joining the group (Auto-Initializes the companion and their default equipment setup - writing this here so I see it if I forget in the future - there was an issue with companions joining after the newest slot got added if they had augware in any of the modded slots)
- Reduced time for auto-updating all map events when entering a new map
- Added football helmet head armor
- Slightly nerfed the effectiveness of the hard hat head armor (It was actually pretty OP how it was)
- Added some new item icon art
- Updated random container loot drop lists
- Updated some shop lists
- A few other misc changes and tweaks
Please let me know of any bugs or issues you may encounter so I can fix them.
This update will be available shortly.If you have questions, concerns, or requests, please visit the official
Chaos Chain Steam Forums or join the official
Discord Channel!
That's all for now, enjoy!
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Cryptic ːCStudiosː