1. STONKS-9800: Stock Market Simulator
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  3. Update 0.7.1 – QoL, Company Buyouts, and Balance Changes

Update 0.7.1 – QoL, Company Buyouts, and Balance Changes

[p]A smaller patch this time, mostly focused on community-requested features and general improvements. Thanks to everyone for your feedback and support![/p][p][/p][p]Company Management:[/p]
  • [p]Mergers and full buyouts are now separate actions with their own dedicated menu[/p]
  • [p]New salary adjustment panel for your employees[/p]
  • [p]Department view now shows icons for required character traits[/p]
  • [p]If you run a large industrial company, you might now see your own brand cars on the market[/p]
  • [p]If your company exceeds the staff limit, Amy will automatically fire the weakest employees to stay within the cap[/p]
[p]Friendship & Contacts:[/p]
  • [p]New achievement + fixed some achievement icons for Steam[/p]
  • [p]If friendship is 40 or more, you can now invite a character to hang out downtown (not just the bar)[/p]
  • [p]Close friends are now more likely to call you instead of random contacts[/p]
  • [p]You can now ask friends about the company they work at; these tips may also appear randomly in the bar[/p]
  • [p]Some rare events now give fewer new contacts[/p]
[p]QoL Improvements:[/p]
  • [p]You can now switch between text input fields using Tab (without weird character bugs)[/p]
  • [p]When playing with a gamepad, a virtual keyboard now appears when selecting a text input[/p]
  • [p]"Back" and "Continue" buttons now have hotkeys during character creation[/p]
  • [p]Your car’s condition is now displayed as a percentage on the Home screen[/p]
  • [p]Scrollbars are more visible for long messages, with improved controls and a tooltip[/p]
[p]Stock Market:[/p]
  • [p]New bulk buy option: x500 shares at once[/p]
  • [p]Market won’t react as strongly to small trades anymore, making it harder to artificially inflate stock prices[/p]
  • [p]Time is no longer spent when adjusting (but not confirming) a stock order[/p]
[p]Balance Changes:[/p]
  • [p]Karaoke is now judged by performance percentage instead of points, making it easier to win[/p]
  • [p]Building upgrades are slightly more expensive, but max-quality buildings are a bit cheaper overall[/p]
  • [p]Pachinko ball physics are now a bit more random[/p]
  • [p]Trying some improvements to AI behavior in poker[/p]
[p]Fixes:[/p]
  • [p]Fixed UI glitches in the fishing mini-game[/p]
  • [p]Fixed bug where you could scroll other sections during character creation[/p]
  • [p]Fixed issue where closing a contact screen during a phone call would freeze the sound[/p]
  • [p]Fixed a bug where the day wouldn’t end after visiting certain locations (like the arcade or karaoke), which could result in your car’s condition going into negative values[/p]
[p][/p]