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  3. Patch 1.2 is now live!

Patch 1.2 is now live!

🧟 Arizona Sunshine 2 Patch 1.2 is now live!

we’ve been hard at work implementing the most requested quality-of-life features - which are now available on all platforms. You’ll be able to bring more than 2 grenades, use the classic Arizona Sunshine 1 reload and enjoy an improved belt & holster calibration!

See the full patch notes below:

[h3]Fixes & Tweaks[/h3]
  • Added an ‘Easy Reload’ option which can be enabled within the Settings Menu. Just bring the gun to your belt and it will automatically reload after a short delay!
  • Added a post-credits scene. Enjoy the sunset of Arizona whilst playing fetch with Buddy.
  • Fixed the “Well That Was Easy!” Achievement not unlocking after completing the campaign on Apocalypse.
  • Buddy’s front holsters can now also store grenades instead of just weapons.
  • Added 2 additional back holsters to Buddy that can exclusively store grenades, allowing you to craft more explosives and have Buddy bring along a total of 4 items to your next fight!
  • Added Weapon Weight as a user setting to Quest, smoothing out any rapid motion.
  • Buddy now no longer runs away after just having interacted with any of his holsters.
  • Added an option for disabling the blood overlay to prevent discomfort for those affected.
  • Reduced the volume size of zombies, allowing players to get closer to them than before.
  • Added Muzzle Smoke FX to all weapon types, further improving the feel of the gunplay.
  • Reduced visual issues that occurred when Buddy attacked a zombie mid-animation.
  • Fixed ammo not always spawning in the first round of a single player Horde match.
  • Implemented a shotgun pump lock, preventing you from accidentally ejecting shells.
  • Fixed a bug where grenades would sometimes be scaled to miniscule sizes.
  • Fixed a bug where the gamma setting was inverted, making it darker when increasing the gamma.
  • Added a gamma calibration screen when first starting up the game, allowing you to fine-tune it to your liking.
  • Fixed a bug where the gun rotated around the wrong axis when holding the controllers closely together.
  • Reduced the snapping when you grabbed a weapon with both hands, in turn making the gunplay feel smoother.
  • Improved the belt & holster calibration. Both have been simplified and now have previews, allowing you to precisely calibrate them to your liking.
  • Added configurable offsets for the yaw & pitch of your hand, allowing you to configure the angle you hold items to your liking!
  • Improved most tutorials and added a few new ones for previously unexplained features.
  • Added a ragdoll arm to the helicopter pilot at the start, now allowing you to jiggle it around!
  • Fixed the remote player’s ragdoll flying off whenever they got killed by a zombie.
  • Decreased the chance of the game crashing after playing for multiple hours without taking off the headset.
  • Fixed a few cases where you could accidentally throw away your weapons whilst looting.
  • Added an ‘Unstuck Button’, which you can use to teleport to a valid location if you are too far away from the center of your playspace.
  • Boosted the VoIP volume (specifically for Quest 3), making it easier to hear each other when using the in-game communication.
  • Fixed being able to walk through locked doors when you were holding the door handle.
  • Fixed the case where mines would explode on any contact, even with limbs & dead bodies.
  • Added rumble whenever you pet Buddy, with the intensity based on how fast you rub.
  • Added haptic clicks whenever you hover and / or click on anything in the user interface.
  • Fixed Molotovs not always exploding when hitting a surface at a certain angle.
  • Fixed a few instances where the flashlight wouldn’t be enabled after respawning.
  • Fixed some checkpoints that would respawn you at the start of the level, blocking your progress.
  • Fixed a bug where handing the shotgun to another player would allow it to hold infinite shells.
  • Fixed the alarm no longer triggering in the “RUN, LEGS, RUN!!” level after respawning.


If you have any questions, feedback or suggestions - feel free to join our Discord and let us know! https://discord.gg/uNzRwhBR