Content Update #3 Voting Results and Breakdown
The voting for the next major content update is over. I was surprised by the large number of submissions and the outcome. Thank you for voting and sharing your kind words and suggestions. It was a tight race, and the winner is Dungeons and Quests with 55.6% of the votes.
Below you can find the list of features and additions that are planned for the third major content update. If you have voted for Combat and Enemies, don't be sad because that will be subject to the next major update.Ā

I am stoked to work on the new content, especially the dungeon modificators and new locations. As before, I will not name an exact release date but instead will update this post regularly to check completed features so you can follow the progress. For major updates, I usually plan roughly two months of development.
Additions:
š¹ Dungeon Modificators
š¹ New minor locations (farm, forest, graveyard etc.)
š¹ New events and quests
š¹ New note items for lore and quests
š¹ New skill books
š¹ New unique items and equipment
Improvements:
š¹ Slight UI/UX improvements
š¹ Some new mechanics for existing quest objectives
Finalization:
š¹ Polishing
š¹ Bugfixes
Feel free to share your thoughts on what is planned.
Below you can find the list of features and additions that are planned for the third major content update. If you have voted for Combat and Enemies, don't be sad because that will be subject to the next major update.Ā

I am stoked to work on the new content, especially the dungeon modificators and new locations. As before, I will not name an exact release date but instead will update this post regularly to check completed features so you can follow the progress. For major updates, I usually plan roughly two months of development.
Additions:
š¹ Dungeon Modificators
š¹ New minor locations (farm, forest, graveyard etc.)
š¹ New events and quests
š¹ New note items for lore and quests
š¹ New skill books
š¹ New unique items and equipment
Improvements:
š¹ Slight UI/UX improvements
š¹ Some new mechanics for existing quest objectives
Finalization:
š¹ Polishing
š¹ Bugfixes
Feel free to share your thoughts on what is planned.