
[p]I am excited to present what is planned for the
LEGACY UPDATE, the final chapter in the RAIDBORN's Early Access journey. This update will tie up loose ends, flesh out existing systems, and add new content where it is most needed, giving the game its final touches.
With the release of this update, the game will become what I envisioned almost 8 years ago. After nearly a decade of development, this update marks not only a huge milestone for the community but also one of the most important accomplishments in my life as a game developer. But that's not all.
Alongside this final update, I am working on
PROJECT LUX, a secret and mysterious addition arriving together with the 1.0 release. Stay tuned for more as the clouds of mystery begin to lift. Speculations are welcome!
Please Note: For regular development updates please join the
Discord. Features with a leading
? are optional. They might be cut if they turn out to not fit into my vision or the development schedule.
EQUIPMENT:
- New Equipment Items
- Revised Melee Weapon Categories
- New Modular Armor System
- New Enchantments
- ? Armor Sets
- ? Amulets
ENEMIES:
- New Enemies
- New Boss Abilities
- Revised Race Traits
QUESTS:
- New Side-Quest Type(s)
- More Event Quests
DUNGEONS:
- More Exterior Dungeon Variants
- ? Terrain Textures
SKILLS:
- Revised Knowledge Mechanic
- ? Revised Skill Trees
- ? New Skills
OUTPOST:
- ? Visual Overhaul
- ? Upgradable Crew Members
- ? New Mercenary Mechanic
OTHER:
- Quality of Life Improvements
- More Localizations
- ? Revised Treasure Hunts
- ? Revised NPC combat animations
PROJECT LUX:
[/p]