Wargame Update Notes
NEW: Wargame Mode, night missions with Flares, and Sandstorms.
Please restart the Steam client to download the latest build.
NEW FEATURES
Join the community conversation and offer us feedback on our official Discord server!
https://discord.gg/SixDaysGame
Please restart the Steam client to download the latest build.
NEW FEATURES
- Night missions with Flares
- Flares flicker and move across the sky
- Reduced visibility in the darkness
- Improved concealment from enemy AI
- Flashlights and muzzle flashes reveal position to enemy AI
- Flares flicker and move across the sky
- Sandstorm
- Sandstorms sweep violently through the battlefield
- Reduced visibility and hearing
- Reduced radio effectiveness
- Introduced player “cough” mechanic, interrupting comms and alerting enemies
- Sandstorms sweep violently through the battlefield
- Wargame Mode
- Customize the simulation in Six Days
- Time-of-day selection, including Flares
- Weather selection, including Sandstorm
- Mission selection
- Role selection
- “Ranked Selection”—choose preferred fireteam role
- “Unrestricted”—any player can play in any role
- NOTE: Team Lead can still assign roles on the UI but player choice takes priority (we’re improving this for the future)
- “Ranked Selection”—choose preferred fireteam role
- Hard variant “FUBAR” for Fireteam missions
- “Hard” difficulty option for enemy AI
- “Survival Rules”
- No reinforcements—AAV respawns disabled
- No KIA Allowed—mission failure upon player KIA
- No reinforcements—AAV respawns disabled
- Mission timers can be extended, reduced, or disabled
- Mission intro cinematics can be disabled
- Procedural Architecture sliders
- Exteriors — Fewer/More Structures and More Accessible/Constrained
- Interiors — Sparse/Crowded Interiors and More Open/Fortified
- Exteriors — Fewer/More Structures and More Accessible/Constrained
- Customize the simulation in Six Days
- Enemy AI can lure players into traps
- Enemy AI now throw grenades
- Improved enemy AI suppressive fire
- Improved enemy AI ability to create fatal funnels with PKM
- Improved tracers to pass through windows
- Reduced audible “hammer click” to one when weapon is empty
- Added automatic adaptive noise gates on player VOIP
- Added visible F16 and AC-130 models to jet flybys
- Tuned fireteam missions with new features in mind
- Upscaler sometimes gets disabled, causing degraded performance. To fix this,
go to your graphics settings and turn the Upscaler back on.
- Added support for Portuguese language
- Improved support for Korean language
- Fixed the known cause for players being unable to ADS after swapping weapons
- Fixed the known cause for blurry scopes when ADS’ing
- Fixed an issue causing “Windy” weather to roll too often
- Fixed an issue causing mission objectives to be unsynced for host and clients
- Fixed an issue causing multiple explosives planted on armory in Ruins
- Fixed an issue causing players to fall through the map on Water Tower and Compound
- Fixed an issue causing “Reinforcements available from AAV” to display under false conditions
- Fixed an issue causing grenades to display incorrectly on vest UI
- Fixed an issue causing overlapping invites in lobby
- Fixed an issue causing “robotic” player VOIP
- Fixed an issue in which IEDS on Apartments were silent
- Fixed an issue in which player radio remained open upon death
- Fixed an issue in which “Ghost” radio persisted for clients after respawning
- Fixed an issue in which auto-detect didn’t first reset to default settings
- Fixed an issue in which gamepad functionality was lost after using auto-detect
- Fixed an issue in which framerate uncaps after changing graphics settings
- Fixed an issue in which hanging rugs were clipping through geometry
- Fixed an issue in which players were killed through geometry by VBIEDs
- Fixed an issue in which staircases were obstructed by geometry
- Fixed an issue in which enemy AI couldn’t pass through holes in walls
- Fixed an issue in which VBIEDS were stopped by M203 “duds”
- Fixed an issue in which M203 grenade “duds” still detonated
- Various AI behavior fixes
- Various performance optimizations
- Various fixes for common crashes
Join the community conversation and offer us feedback on our official Discord server!
https://discord.gg/SixDaysGame